Page 7 of 8 FirstFirst ... 5 6 7 8 LastLast
Results 61 to 70 of 72
  1. #61
    Player
    Yue_Amariyo's Avatar
    Join Date
    Jun 2020
    Location
    Gridania
    Posts
    114
    Character
    Yue Amariyo
    World
    Exodus
    Main Class
    Conjurer Lv 46
    Quote Originally Posted by Shibi View Post
    Thank you for saying that, and I like the idea of a halls of novice for each mechanic. As a healer when I die, everyone dies, so the pressure feels greater. A wipe is ok, with a gracious party, less so though when one earns their own post in "tales from the duty finder" as "I just had a run with the worst AST ever".

    I watch youtubes before a new instance which helps, I try to get my squadron through it so I can get a feel for the area, but a Hall of the Novice encounter that one could play to see the new markers and learn how to get through them would be so amazingly awesome.
    I main healer and am new. I have yet seen this personally, but not a lot of people post on the forums. And if someone makes a stink about wiping because you are new, ignore them. If you tell people you are new, the ball is in their court to make sure you are on the same page as them. They are just as much cause for the wipe as you are for not informing you. No issue asking for help. If they ignore you remember, they are part of the problem not the solution.
    (2)
    Hello, nice to meet you!
    FF14 player as of: 6/3/2020.
    Platform: Ps4

  2. #62
    Player
    Yue_Amariyo's Avatar
    Join Date
    Jun 2020
    Location
    Gridania
    Posts
    114
    Character
    Yue Amariyo
    World
    Exodus
    Main Class
    Conjurer Lv 46
    Quote Originally Posted by Awha View Post
    If people have time to ask in chat, they have time to go to YouTube and watch a video explaining the fight.

    Granted this is different for prog, or listed blind runs.
    Not everyone learns from watching a video though, some ppl learn by short/simple x move does this, avoid by doing y.
    (1)
    Hello, nice to meet you!
    FF14 player as of: 6/3/2020.
    Platform: Ps4

  3. #63
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by Yue_Amariyo View Post
    Not everyone learns from watching a video though, some ppl learn by short/simple x move does this, avoid by doing y.
    Main reason I don't watch videos first time for normal duties is because I don't want the animations and art to be spoiled. Want to experience it myself first time. It's also kind of fun imo to try to convert what you've learnt in text guide to the actual encounter by looking for similarities.
    (0)

  4. #64
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Yue_Amariyo View Post
    Not everyone learns from watching a video though, some ppl learn by short/simple x move does this, avoid by doing y.
    You can get x move does this, avoid by doing y, by watching a video.
    (2)

  5. #65
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Yue_Amariyo View Post
    Not everyone learns from watching a video though, some ppl learn by short/simple x move does this, avoid by doing y.
    I am very much a hands on learner. Guides do help, but learning how to successfully handle a mechanic doesn't convert over to long term memory until I actually do the encounter. It's just how it goes. However, the game reuses mechanics so after doing so many instances you start to know what to look for and anticipate when doing fresh content. As an example, just about anytime a boss just leaps out of the screen and becomes untargetable, you pretty much can expect a charge/dive bomb from one side of the arena.

    The devs get wise to things like this too, and will start to bait you into taking a hit. So you might see the charge coming, then the safe zones light up and you step right back into divebomb territory, and zap!

    Things like that is just a testament that a lot of the learning process is through trial and error, and those who are aware of it tend to be pretty patient about it.
    (5)

  6. #66
    Player
    Quintessa's Avatar
    Join Date
    Jun 2020
    Posts
    528
    Character
    Saturn Vitrell
    World
    Famfrit
    Main Class
    Marauder Lv 18
    I'm in the "need to build actual combat experience in order to do things right" boat.
    (0)

  7. #67
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    First: Did not read all 7 pages..

    Is it really an entire 7 pages of arguing about whether they should just TELL us how to beat something?
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  8. #68
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by SamRF View Post
    Don't straw man me into making it look like I want content to be dumbed down, on the other hand I proposed ideas to make normal content more complex than ever before. Not that I expect you to have read the whole thread of course but read my previous posts if you want to understand my position better.
    (Yes I did, my last line wasn't directed to you but more about the broader discussion here, don't worry! I only replied to the part I highlighted because a multitude of mechanics does not mean it has to be complex, mainly because we know most of these already )
    (0)

  9. #69
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Krotoan View Post
    First: Did not read all 7 pages..

    Is it really an entire 7 pages of arguing about whether they should just TELL us how to beat something?
    There's a difference between simply knowing what a mechanic does and knowing how to actually handle it properly.

    IE, you can know what all of the debuffs in Hello World, Tsunami II, Light Rampant, and the myriad other debuff spam sequences do, but actually figuring how to position so nobody dies is an ordeal in itself.
    (0)
    Last edited by KageTokage; 06-15-2020 at 03:36 PM.

  10. #70
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by KageTokage View Post
    There's a difference between simply knowing what a mechanic does and knowing how to actually handle it properly.

    IE, you can know what all of the debuffs in Hello World, Tsunami II, Light Rampant, and the myriad other debuff spam sequences do, but actually figuring how to position so nobody dies is an ordeal in itself.
    Attempt 1: Figure out what the mechanic actually does
    Attempts 2-infinity: figure out the optimal strategy to deal with it.

    Maybe I'm a relic from old MMO's where everything was "science" , but figuring out the mechanics was like 90% of beating the dungeon. In games like FF once you know the way to do it.. doing it right is next to muscle memory.

    The specific mechanic the OP is talking about starts ticking you stacking debuffs.. if you wander into the other color it starts a DIFFERENT tick up and clears the first. In my head this makes it pretty obvious you're trying not to overstack a debuff. They're complaining because they couldn't figure out a mechanic instantly instead of dying a few times (heaven forfend you being the first parties to try something with NO resources to look things up or vets to ask).

    If you don't want to learn mechanics or you want them spoonfed to you, ask others or look up videos. A big fun part of a lot of raiders/bleeding edge runners is being the first to figure things out.
    (3)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

Page 7 of 8 FirstFirst ... 5 6 7 8 LastLast