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  1. #1
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80

    Healers who rescue pull tanks into mobs.

    I've honestly never seen rescue used for anything useful; it's always just the healer being obnoxious. I saw it happen to 3 different tanks this week. It's only happened to me once and it really did annoy me.

    I'd honestly like to see that skill removed or adjusted in a way that prevents healers from being able to pull people who aren't interested.

    Assuming that's not going to happen, I've been trying to think about how I should handle it if it ever happened to me again. What I'd like is to let the healer die without wiping the group, but I'm fuzzy on the particulars and only have hypotheticals to work with...

    So, if I get pulled into aggro range am I immediately on the aggro list, or would the mobs simply kill the healer and walk away if I were to quickly lunge back to the original group of enemies without touching anything? Does 1 person in the group pulling automatically put everyone else on the aggro list?
    (22)

  2. #2
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I really dislike Rescue, if just because it's an instant cast and as a healer sometimes I click it on accident. I watched myself yank a tank all the way to me for no reason at all, and while it's only happened the one time I recall it's still something I feel bad about (even if we cleared it fine in the long run). I'm not sure I see much point to it myself.
    (9)

  3. #3
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    It's a strange skill. Conceptually I can absolutely see it's intended use but I just don't really see much of a practical use. The few times I've had it used on me it's caused more confusion than anything else even when I'm guessing it was used with good intent.. and I've never had it blatantly used with bad intent but I can see how that would be even worse.
    (4)

  4. #4
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    The intention notwithstanding, the execution of that ability is horrible. It's a troll button.

    I understand that healers get bored and want stuff to do, so changing the ability might be preferable to removing it. Just turn it into a long CD single target barrier healers can cast on the party. That maintains the general intention while removing the terribly thought out, OBVIOUSLY exploitable mechanic.
    (7)

  5. #5
    Player
    TyrTry's Avatar
    Join Date
    Oct 2017
    Posts
    268
    Character
    Tyr Gowind
    World
    Diabolos
    Main Class
    Paladin Lv 80
    Simply ask them not to do that again.

    It's rude. They simply could have asked "can you pull more?"

    If they continue, either ask again, put in a vote kick, or leave. The healer does not control the speed; the team does.
    (16)

  6. #6
    Player
    TyrTry's Avatar
    Join Date
    Oct 2017
    Posts
    268
    Character
    Tyr Gowind
    World
    Diabolos
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Goji1639 View Post
    The intention notwithstanding, the execution of that ability is horrible. It's a troll button.

    I understand that healers get bored and want stuff to do, so changing the ability might be preferable to removing it. Just turn it into a long CD single target barrier healers can cast on the party. That maintains the general intention while removing the terribly thought out, OBVIOUSLY exploitable mechanic.
    Rescue is fine. We can't change every skill everytime a group of fudgenuggets decide to troll with it.
    (63)

  7. #7
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Rescue really isn't fine. It's 80% of the time a useless troll button; 19% of the time a "well intended healer screws up your rotation" button; 1% of the time a technical net gain for the group, maybe. I mean seriously, why NOT change it?
    (12)

  8. #8
    Player
    TyrTry's Avatar
    Join Date
    Oct 2017
    Posts
    268
    Character
    Tyr Gowind
    World
    Diabolos
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Goji1639 View Post
    Rescue really isn't fine. It's 80% of the time a useless troll button; 19% of the time a "well intended healer screws up your rotation" button; 1% of the time a technical net gain for the group, maybe. I mean seriously, why NOT change it?
    Not sure where you're getting these statistics from. If that is your personal experience, I'd suggest either picking up a healer or finding a teammate who plays healer, because you are having some bad luck.
    (55)

  9. #9
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TyrTry View Post
    Not sure where you're getting these statistics from. If that is your personal experience, I'd suggest either picking up a healer or finding a teammate who plays healer, because you are having some bad luck.
    You're taking issue with me saying it's a net gain 1% of the time, right? I agree that was probably far too generous, but saying 1% is easier than getting into fractions of a fraction of a percent.

    In good groups rescue isn't necessary. In bad groups full of well intended people it's almost always used wrong, and causes more problems. It's a useless skill; if you see it used in a group it's almost always because the healer is bored, and while I'm sure it's fun for them it's not fun for the people they use it on. There's absolutely no reason for it to stay as it is.
    (8)
    Last edited by Goji1639; 06-15-2020 at 11:18 AM.

  10. #10
    Player
    TyrTry's Avatar
    Join Date
    Oct 2017
    Posts
    268
    Character
    Tyr Gowind
    World
    Diabolos
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Goji1639 View Post
    You're taking issue with me saying it's a net gain 1% of the time, right? I agree that was probably far too generous, but saying 1% is easier than getting into fractions of a fraction of a percent.

    In good groups rescue isn't necessary. In bad groups full of well intended people it's almost always used wrong, and causes more problems. It's a useless skill; if you see it used in a group it's almost always because the healer is bored, and while I'm sure it's fun for them it's not fun for the people they use it on. There's absolutely no reason for it to stay as it is.
    Whateeeeeeeever you say.

    I'd still suggest taking the advice of either picking up a healer or finding a teammate who plays healer, so then maybe those made up statistics in your head will slightly be better.
    (52)

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