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  1. #31
    Player
    Myrhn's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Masamune1004 View Post
    By that logic, we should pay gil to do guildleves. Crafters have to pay to do work, so why not battle classes?
    Guildleves have nothing to do with how maket buy/sell and we do pay for doing guildleves with the allowance.

    Quote Originally Posted by Skies View Post
    The PRIMARY reason for why people expect that is because it, hum... Makes absolute sense since it's how it works in real life? I mean, at least that's what experience tells me. I mean sure game-world unnatural things like infinite income of money and infinite natural resources and levelling people and whatnot might bajoongle the market but at least THAT assumption is something that is eternally true, the price of the materials together will always be lower than the price of the finished product.
    That is only true if u buy a lot of certain material and have someone to provide u the material and make u a price lower than the market.
    (0)

  2. #32
    Player
    Masamune1004's Avatar
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    Jun 2011
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    Yes
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    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Myrhn View Post
    Guildleves have nothing to do with how maket buy/sell and we do pay for doing guildleves with the allowance.
    I think you missed the point. Why should crafters have to pay to do work? Usually when I work I get paid, not the other way around. It's like farming mats then paying someone to take them, it doesn't make sense. And the payment isn't exp, there has to be a reason to craft beyond leveling the craft and making stuff for yourself.
    (0)

  3. #33
    Player
    Sigmakan's Avatar
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    Mar 2011
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    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Blame golden tools.
    (0)

  4. #34
    Player
    Crimzon's Avatar
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    Mar 2011
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    111
    Character
    Crimzon Sol
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sigmakan View Post
    Blame golden tools.
    ^This. People are more concerned with doing synths in order to pick up these achievements then synthing for profit. All it takes is a few people willing to undercut which makes it go back and forth, causing any market to plummet.
    (0)

  5. 02-01-2012 06:04 AM

  6. #35
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Well undercutting has existed it's part of human nature as far as I'm concerned w/e the reasoning behind it. It sucks true but I'm sure buyers would be on here debating the reverse if everything on the markets continued to increase rather than having a fluxing market.

    As for the comparison to real life scenarios, while fun to bring up unfortunately as has been discussed cannot realllllyyyy apply here. For the reasons people have mentioned but let's add a few more, taxes, no import export tax, no overhead IE employees, pensions, building for your manufacturing, insurance for your employees, utilities to run your factory or warehouse... on and on and on. You can attempt to make it as "real" as possible but just like there are asshats in real life and on the forums those same asshats are in game too. As I stated at the beginning, human nature.
    (0)

  7. #36
    Player
    Myrhn's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Masamune1004 View Post
    I think you missed the point. Why should crafters have to pay to do work? Usually when I work I get paid, not the other way around. It's like farming mats then paying someone to take them, it doesn't make sense. And the payment isn't exp, there has to be a reason to craft beyond leveling the craft and making stuff for yourself.
    When u work u have every material u need for doing it and u get pay. Then for a crafter if u farm every material u need u make good profit but if u buy every material your profit get lower until is not profitable to do that item
    (1)

  8. #37
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
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    Limsa Lominsa
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    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by TheVedis View Post
    whats interesting is if logic is involved, the raw farmed mats should be going down in price too....but they arent

    its amazing how the people doing that are not undercutting each other for the most part.....but the crafters are to the point where it makes it not even worth it to craft at all
    The bold part: True you would think so and maybe that's something occurring on your server but on Figaro those selling mats or w/e you CAN sell will do w/e it takes to sell their wares. I say wares because on our server it isn't this group or that group of things it's everything lol.

    I mean personally I try NOT to undercut. If I do, it's by 100-500 gil. Otherwise this past weekend I farmed bomb ash that when I was selling started at 6.5k ea. It then dropped to below 1k. Funk that; I waited til Saturday night BAM sold for 7K made 440K. Now, anyone who wants to sell there's can at the same price or take it higher or lower depending on the inventory available.

    Vedis I see what you're getting at it's just tough to try and fix because well people are assholes. You know I have seen you reply to them over and over on the QQ forums.

    As for Bowen's quote:

    Quote Originally Posted by Bowen View Post
    I really think we should designate fair prices for items in the MW. I would go through myself and make a whole list of what should be what price but, I don't have the time. xD
    As great as this may sound, what you consider a "fair price" may not be what someone else considers fair. It's a POV and as we all have seen if you have been on these forums at ALL is, people are pretty damn defensive with their "POVs".
    (0)

  9. #38
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
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    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Undercutting doesn't make me mad. It's always going to happen. What gets me is how much people do it by. Seriously I've seen people drop stuff by 50k or more.
    (0)

  10. #39
    Player
    Masamune1004's Avatar
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    Jun 2011
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    Yes
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    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Myrhn View Post
    When u work u have every material u need for doing it and u get pay. Then for a crafter if u farm every material u need u make good profit but if u buy every material your profit get lower until is not profitable to do that item
    You're still missing the point by focusing too much on the example. So if you think that raw materials should cost more than the finished product, then I have to ask, what is the point of crafting?
    (0)

  11. #40
    Player
    Xianghua's Avatar
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    Jul 2011
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    Limsa
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    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Thing you're not getting Myrhn. Is the is no profit to begin with regardless if you farm it or buy it. It should be

    Item cost 50k to make and sells for 75k

    you buy items = 25k profit
    you farm items =75k profit

    how it is though is items cost 75k to make and item sells for 50k

    Buying = -25k
    Farming = 50k
    Selling materials = 75k

    Whats the point of making the items at all if you lose money by doing so?
    (2)
    Last edited by Xianghua; 02-01-2012 at 06:36 AM.

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