Guildleves have nothing to do with how maket buy/sell and we do pay for doing guildleves with the allowance.
That is only true if u buy a lot of certain material and have someone to provide u the material and make u a price lower than the market.
Guildleves have nothing to do with how maket buy/sell and we do pay for doing guildleves with the allowance.
That is only true if u buy a lot of certain material and have someone to provide u the material and make u a price lower than the market.The PRIMARY reason for why people expect that is because it, hum... Makes absolute sense since it's how it works in real life? I mean, at least that's what experience tells me. I mean sure game-world unnatural things like infinite income of money and infinite natural resources and levelling people and whatnot might bajoongle the market but at least THAT assumption is something that is eternally true, the price of the materials together will always be lower than the price of the finished product.
I think you missed the point. Why should crafters have to pay to do work? Usually when I work I get paid, not the other way around. It's like farming mats then paying someone to take them, it doesn't make sense. And the payment isn't exp, there has to be a reason to craft beyond leveling the craft and making stuff for yourself.
Blame golden tools.
Well undercutting has existed it's part of human nature as far as I'm concerned w/e the reasoning behind it. It sucks true but I'm sure buyers would be on here debating the reverse if everything on the markets continued to increase rather than having a fluxing market.
As for the comparison to real life scenarios, while fun to bring up unfortunately as has been discussed cannot realllllyyyy apply here. For the reasons people have mentioned but let's add a few more, taxes, no import export tax, no overhead IE employees, pensions, building for your manufacturing, insurance for your employees, utilities to run your factory or warehouse... on and on and on. You can attempt to make it as "real" as possible but just like there are asshats in real life and on the forums those same asshats are in game too. As I stated at the beginning, human nature.![]()
When u work u have every material u need for doing it and u get pay. Then for a crafter if u farm every material u need u make good profit but if u buy every material your profit get lower until is not profitable to do that itemI think you missed the point. Why should crafters have to pay to do work? Usually when I work I get paid, not the other way around. It's like farming mats then paying someone to take them, it doesn't make sense. And the payment isn't exp, there has to be a reason to craft beyond leveling the craft and making stuff for yourself.
The bold part: True you would think so and maybe that's something occurring on your server but on Figaro those selling mats or w/e you CAN sell will do w/e it takes to sell their wares. I say wares because on our server it isn't this group or that group of things it's everything lol.whats interesting is if logic is involved, the raw farmed mats should be going down in price too....but they arent
its amazing how the people doing that are not undercutting each other for the most part.....but the crafters are to the point where it makes it not even worth it to craft at all
I mean personally I try NOT to undercut. If I do, it's by 100-500 gil. Otherwise this past weekend I farmed bomb ash that when I was selling started at 6.5k ea. It then dropped to below 1k. Funk that; I waited til Saturday night BAM sold for 7K made 440K. Now, anyone who wants to sell there's can at the same price or take it higher or lower depending on the inventory available.
Vedis I see what you're getting at it's just tough to try and fix because well people are assholes. You know I have seen you reply to them over and over on the QQ forums.
As for Bowen's quote:
As great as this may sound, what you consider a "fair price" may not be what someone else considers fair. It's a POV and as we all have seen if you have been on these forums at ALL is, people are pretty damn defensive with their "POVs".![]()
Undercutting doesn't make me mad. It's always going to happen. What gets me is how much people do it by. Seriously I've seen people drop stuff by 50k or more.
You're still missing the point by focusing too much on the example. So if you think that raw materials should cost more than the finished product, then I have to ask, what is the point of crafting?
Thing you're not getting Myrhn. Is the is no profit to begin with regardless if you farm it or buy it. It should be
Item cost 50k to make and sells for 75k
you buy items = 25k profit
you farm items =75k profit
how it is though is items cost 75k to make and item sells for 50k
Buying = -25k
Farming = 50k
Selling materials = 75k
Whats the point of making the items at all if you lose money by doing so?
Last edited by Xianghua; 02-01-2012 at 06:36 AM.
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