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  1. #27771
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Neoom View Post
    Usually that should only do about half of your hp, around 50-60k if I'm not wrong. If you didn't have a vuln stack or didn't run into a wall then it's a mystery why it did way more than it's supposed to do. Doesn't also seems like both of them weren't stacked what also can kill.
    I always seem to die or they do when someone else is in the way of that line.
    (0)

  2. #27772
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Neoom View Post
    Usually that should only do about half of your hp, around 50-60k if I'm not wrong. If you didn't have a vuln stack or didn't run into a wall then it's a mystery why it did way more than it's supposed to do. Doesn't also seems like both of them weren't stacked what also can kill.
    https://imgur.com/a/7lXKHq1
    The dragoon is my friend and all so her name being seen doesn't matter.
    She gets the normal amount of damage while i just get deleted. And you also see: No vuln up or anything.

    It's... just a weird thing that happened i guess!

    And to Sannar: You can totally stack them with somebody who doesn't have the cleave. They all just take damage then but it doesn't get more per stack. At least not that i noticed since people stack on that tether a lot because they try to dodge the eruptions. My Cohealer also had the tether stacked with like 4 people before and they all were fine... i was the only one who got deleted.

    And the fact that it's almost triple of my hp is just weird

    Edit edit: Just confirmed. My cohealer hit one of the tanks for this tether and they got the normal damage WITH double weakness.


    their hp after it
    (0)
    Last edited by Cheremia; 06-12-2020 at 11:34 PM.

  3. #27773
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    I /love/ the tanks that are provoke is part of my rotation. Especially on bosses where they should have hate or if the boss has a mechanic that makes them face another party member or dash into someone and use it then.

    Also I seem to be running into a lot of people who seem to refuse to upgrade their gear recently. Had a tincan tank recently that hadn't upgraded their gear where the healer was just struggling to heal them. So, a friend and I who both were on smn would toss out our lol physics.
    (0)

  4. #27774
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Cheremia View Post
    https://imgur.com/a/7lXKHq1
    And to Sannar: You can totally stack them with somebody who doesn't have the cleave. They all just take damage then but it doesn't get more per stack. At least not that i noticed since people stack on that tether a lot because they try to dodge the eruptions. My Cohealer also had the tether stacked with like 4 people and they all were fine... i was the only one who got deleted.

    And the fact that it's almost triple of my hp is just weird
    Huh like I said either the one person or I tend to die. I'm not sure if there are vuln stacks or not. Of course I also tend to pop a shield on myself.
    (0)

  5. #27775
    Player Neoom's Avatar
    Join Date
    Jan 2020
    Location
    Bed
    Posts
    112
    Character
    Neo Avialae
    World
    Cerberus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Cheremia View Post
    https://imgur.com/a/7lXKHq1
    The dragoon is my friend and all so her name being seen doesn't matter.
    She gets the normal amount of damage while i just get deleted. And you also see: No vuln up or anything.

    It's... just a weird thing that happened i guess!
    Okay you should not die to that o.o Or I haven't seen it do that much damage and it doesn't care about the distance either so it sure is a mystery why you died there.
    (0)

  6. #27776
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Game just likes to delete people sometimes!

    also... yes, i'll use benison on myself from now on, i guess thats a good thing to do
    (0)

  7. #27777
    Player

    Join Date
    May 2020
    Posts
    232
    Quote Originally Posted by Cheremia View Post
    Game just likes to delete people sometimes!

    also... yes, i'll use benison on myself from now on, i guess thats a good thing to do
    It looked like you got hit by that circle ground AOE and then hit with the wave. With how AOEs work in this game that's most likely what happened.
    (1)

  8. #27778
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Controller View Post
    It looked like you got hit by that circle ground AOE and then hit with the wave. With how AOEs work in this game that's most likely what happened.
    I would say the same if the damage from Eruption would actually show up. The game doesn't condense damage like that as far as i know, it shows up what you get hit by and i got almost triple my hp by the tether alone. The other damage number on the gif is from my friend which she also confirmed since there's no name over it (and it also moves with her)

    The game does make sure to show every damage by itself like this:
    (0)

  9. #27779
    Player
    Yue_Amariyo's Avatar
    Join Date
    Jun 2020
    Location
    Gridania
    Posts
    114
    Character
    Yue Amariyo
    World
    Exodus
    Main Class
    Conjurer Lv 46
    Quote Originally Posted by Packetdancer View Post
    To be fair, the game does a great job of explaining things at a low level, but after a certain point expects you to figure it out yourself. Healing strategies change as the game progresses, and the game is not great at telegraphing this. Hall of the Novice more or less teaches you to keep your party topped up at all times as a healer, for instance, but later in the game if you keep doing that you will just be expending needless MP.
    hall of novice npc advice when you click on her and talk: What to do if everyone health is good? throw some attacks out. Just make sure you are not throwing out offensive spells when your party is bleeding.

    She also says it during the hall of novice training, if people did not pay attention, that is on them.

    Also as someone who is an avid gamer, at some point the game has to stop holding your hand. I would hate it if a game babied me and pointed out everything, not letting me figure it out. Also as an mmo, at some point veteran players should be point things out to new players. If a boss has a mechanic that is different from the standard aoe, it should be pointed as a heads up. Then at that point, it would be up to the new player to heed the warning or not.

    In my opinion though the hall of novice first trial should include ALL aoe types. Part of a good party run from my limited experience in ff14 is communication. My best runs so far had great communication. I take each run and learn to be better. Thing is you cant force players to learn, the game can hand you all the knowledge on a silver platter, and it will be up to the player to heed it. If people do not want to follow advice, tips, or call outs, then best thing you can do is remove them, or at worst leave.

    Never force yourself to stay with a bad group.

    Quote Originally Posted by Packetdancer View Post
    Another example of something I've noticed is that the Hall of the Novice doesn't seem to teach tanks about the 'mosh pit' at all; I've paused a lot of low-level dungeons to ask a sprout tank if they mind some advice and explain about mosh pits to them. Thankfully most are quite willing to learn a tip, and usually promptly apply the advice to good effect.

    (For any newer player reading this at some point who doesn't know what I mean by the 'mosh pit' here, if you pull a group of mobs as the tank and let them cluster around you—like people in a mosh pit—they'll all be pointing in different directions through you. This means there might not be any safe spot for melee to stand, and also makes positionals—attacks that do more damage from the rear or flank of an enemy—harder to apply. If you pull the mobs and then just keep going slightly past the last one, they'll all end up lined up on one side of you; you can turn around to fight them, and they'll be conveniently pointing away from the party. Avoiding the mosh pit that way means the melee folks can just stand behind the mobs and not worry about any cone/cleave attacks.)
    actually, yes it does. I did the tank, healer, and dps hall of novice. Everything is explained.

    In the tank hall of novice the game does each you to aoe groups down, and keep them facing away from party members as attacks can hit them. And in the dps hall of novice they explain it is best to attack from behind the mob, and that some attacks are best done from behind, or from the flank.

    I suggest you do hall of novice yourself and turn on Npc announcements, and turn off battle numbers to read the dialog. As well as talk to each npc in the Actual building.
    (2)
    Last edited by Yue_Amariyo; 06-13-2020 at 01:44 AM.
    Hello, nice to meet you!
    FF14 player as of: 6/3/2020.
    Platform: Ps4

  10. #27780
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    Lancer in The Stone Vigil, I'm done.
    (0)

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