
Originally Posted by
Gemina
- AST has always been benched because of it insufferable card mechanic. It sucked pre ShB, and it still sucks now. This job is actually pretty fun to play when you take the cards right out of it.
- WHM plays identical to pre ShB, and Misery while very good, is sooooo much more fun to use on multiple targets. So in the dungeons it has remained. Rapture is probably the best thing that happened to WHM this expac, and would make it really desirable in high-end content if the instant AoE weren't already covered by my co-healers, who both have ogcd methods of getting that job done.
- SCH has continuously had its DPS skills pruned expansion after expansion. For some reason SCH is the redheaded step child. Despite this, the jobs appeal for me hasn't lessened one bit. The reason for this is because I never cared for their DPS kit to begin with, and my biggest gripe probably has more to do with removal of skills from the pet hotbar, and when we asked for fairy glamours, combining and pruning the skills of Eos and Selene isn't what ANYONE had in mind.
SCH remains the most fun for me because even those with low perception like myself, will quickly notice that a lot of their GCD usage doesn't go towards damaging the enemy, but supporting the group. It might be the healer with the most demand for supportive GCDs. I don't count WHM afflatus skills due to Misery.
I find the the homogenization of healers doesn't really apply to me. If I felt they were this way, there wouldn't be an element of favoritism among them, or a preference based on the content. What I find to be homogenized with them is their DPS expectancy which boils down to spamming their ST while keeping up their one DoT. Again though, as a healer I couldn't care less about it.