Quote Originally Posted by Kabooa View Post
It is how much "Raw" damage has to go out to kill you.
:O

I really understand it now, thanks. I had to read it twice, but this sentence really is the key.

I was wondering why 20% mitigation is a 25% increase of EHP. But 125k x 0.8 really is 100k. So while the mitigated damage of each cooldown really is reduced with every layer, it does not matter because the EHP value is increased by this lost mitigation? o.ô;

100k / 0.8 = 125k. An increase of 25k EHP
100k / 0.7 = 143k. An increase of 43k EHP

125k / 0.7 = 179k. An increase of 54k EHP :O

So while I lose 6k mitigation, I gain 11k EHP by stacking them?

Math is really complicated. And I am actually still not sure if I really understood it >.>