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  1. #10
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    This is a very detailed job idea.

    I have to reread this a little more to process it more but here are my thoughts/questions after my first read-through:
    -I have a few questions with Degenerate and the DoTs.
    1). Does it apply the damage the DoT ticks would have done or does it just skip them?
    2) Does Torment and Agony get their procs at the end of their DoTs or from each tick?
    3). Does Degenerate effect Meltdown too?

    -This job looks like it focuses on just DPSing with no raid buffs/utility like BLM and SAM, so having utility for self survival is a given but Veil and Phylactery seem too powerful together. DRK and GNB would kill for invulns that were so user-and-healer friendly. I think if Veil was just a basic barrier ability, Phylactery could stay as is with a few tweaks (like having a small effect-time window). If you want a little more survivability, you could make One with the Void also decrease damage taken by maybe 5-10%. I think it would fit it, thematically.

    -Are the upgraded Oath spells traits or additional spells? If they're additional spells, just to clean up the number of buttons the job has, you could instead have Oaths I-III upgrade via an ability that cost an additional Auracite.
    (1)
    Last edited by Mimilu; 06-07-2020 at 09:51 AM.

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