If you see someone skipping and it bothers you so much, just kick them? Its not rocket science.
If you see someone skipping and it bothers you so much, just kick them? Its not rocket science.
IMO what SE should do is have them turn into a solo instances for new players then when you want to run them again, they switch back into the old dungeons where you can now skip the cutscenes. its a win-win for both sides. newbies get to experience the story and fights, Vets get to breeze through the dungeons.
If they turn these 2 dungeon into solo instance then pretty much that msq roulette doesnt have any reason to exist anymoreIMO what SE should do is have them turn into a solo instances for new players then when you want to run them again, they switch back into the old dungeons where you can now skip the cutscenes. its a win-win for both sides. newbies get to experience the story and fights, Vets get to breeze through the dungeons.
Yep which means we lose the roulette that gives;
-500-600 poetics, useful for relics
-large amount of exp, useful for leveling
-Moogle trove resource
-another way to get capped tomestones for people who don't want to do the coin flip dungeons.
-for the small amount of people who care, TT cards
Personally roulette is fine, it's just the people who enter that can be the problem.
Does skipping cut scenes really bother people? I mean the fights are a joke, groups already mostly ignore mechanics everything is a burn the boss down.
Clearly it bothers some players or SE wouldn't have resorted to making the cutscenes in those 2 dungeons unskippable.
Just about every fight at lower levels is a joke to players who have done those fights over and over. That doesn't mean that new players should be denied the chance to experience some form of those fights even if it's not the same experience you would get at minimum ilvl. The dungeons exist for progressing the MSQ story, not for grinding XP and poetics.
If you want to skip the cutscenes, don't queue for Castrum or Praetorium. Don't queue for MSQ roulette. There, you've completely avoided the cutscenes so you can spend that time doing other things you want to be doing.
These dungeons were still a joke difficulty-wise back in 2.0 as a fresh player too, tbhJust about every fight at lower levels is a joke to players who have done those fights over and over.
Now, Aurum Vale, that one sure struck (some) fear into the hearts of (some) men.
The point was to find out if the Devs brought back the option to skip the cutscenes would the playerS who defend not skipping the cutscenes jump ship and start skipping again? They defend it so well but will not watch the cutscenes once the option to skip them comes back.I'd be fine with this if they attributed the rewards appropriately. The skip version gives as much as a trial roulette, like it used to be. The no-skip version gives the full rewards they increased in order to get people to do the roulette in the first place. Or again we could just make these solo instances and solve the issue entirely.
can we stop pretending theres newbies left and right in these roulettes? i guarantee you not even 50% of them have new player bonus
also if the only issue of skipping is new players, why get mad when people skip it when theres no new players anyway
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