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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    They definitely need to do more with BLU to make it more worthwhile playing as, but I think using the Morbol mount as a metric is very disingenuous.
    Getting the Morbol mount is a Savage-Ultimate tier accomplishment, in what is already a niche side content.
    I guarantee you more people play BLU than play LoV, and many love BLU but haven't got the Morbol.
    Astrope, Triceratops and the Sabotender mounts are also incredibly rare, does that mean that the Mentor system, Hunts and the Gold Saucer are failures?

    They should introduce another limited job, and have them interact in the same content. Which will mean changing things up as currently BLU works best with an all-BLU party, and the Masked Carnivale is tailored to BLU only. The next tier of the Masked Carnivale should be open to both BLU and, for example, Beast Tamer.
    The 61-70 run of BLU should include spells that spend the Limit Gauge, so that the job gets expanded, not merely piling on more copy-paste spells.
    There needs to be openworld incentives to playing BLU. Achievements and mounts/minions for completing FATEs as BLU, but not requiring an all-BLU party, etc.
    (0)
    Last edited by Seraphor; 05-29-2020 at 09:18 PM.

  2. #2
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Seraphor View Post
    They definitely need to do more with BLU to make it more worthwhile playing as, but I think using the Morbol mount as a metric is very disingenuous.
    Getting the Morbol mount is a Savage-Ultimate tier accomplishment, in what is already a niche side content.
    I guarantee you more people play BLU than play LoV, and many love BLU but haven't got the Morbol.
    Astrope, Triceratops and the Sabotender mounts are also incredibly rare, does that mean that the Mentor system, Hunts and the Gold Saucer are failures?

    They should introduce another limited job, and have them interact in the same content. Which will mean changing things up as currently BLU works best with an all-BLU party, and the Masked Carnivale is tailored to BLU only. The next tier of the Masked Carnivale should be open to both BLU and, for example, Beast Tamer.
    The 61-70 run of BLU should include spells that spend the Limit Gauge, so that the job gets expanded, not merely piling on more copy-paste spells.
    There needs to be openworld incentives to playing BLU. Achievements and mounts/minions for completing FATEs as BLU, but not requiring an all-BLU party, etc.
    It is absolutely not an ultimate level accomplishment, on the whole from everyone i have spoken to who have the morbol mount, the consensus is that overall its easier than savage with the exception of brute justice who is just savage tier hard.

    Morbol mount is the only real metric or success we can use. Number leveled to 60 doesnt mean anythin when it literally takes 20 mins to go from 50 to 60, you could go off cute justice minion (5%) but you dont need to do anything but reach level 60 and do job quests to get that. Unfortunately we have no other data to work with, so morbol gives a good idea of engagement as it is the culmination of engagement with the class.
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"