Quote Originally Posted by Edax View Post
Yeah I think WoW is a pretty bad example. The player character in WoW is barely a factor in the story (at least in the first 3 expansions that I played). Your weren't in the cutscenes and you weren't integral to the plot. That's a big price to pay to be a "bad guy" character.
Oh yes, the Wol is so important to the story. Someone tells you to go kill something, you go kill something. no one tells you to kill the obvious enemy, you do nothing. The WoL is an idiot with no will of his/her own, kinda like the pawns in dragons dogma = if the arisen doesn't direct them, they are clumsy and stupid. There is only one thing the WoL is good at, killing things and not really even good at that when you need a "blessings" and an army of helpers to get anything done.
I can already imagine the beginning of the MSQ going something like, they send you to do all the work while they take a nap, laughing "HAH! what a mook".