Interesting. Hope this catches up in Light as well
Interesting. Hope this catches up in Light as well
Maybe you misunderstood me, or I'm misunderstanding you. I'm talking
/em slaps <t>
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being the problem and people not knowing they can disable it to just do the motion itself.
But that's the thing. People (when experiencing the dungeon as the grand finale of the story) don't just want to watch the cutscenes. They want to experience the fights as well.
That was the whole issue with people not waiting. You are forcing the new player to choose between seeing the story or participating in the fights.
Again, whether you personally enjoyed it or not, the dungeon is set out like a movie. There are talking scenes and fighting scenes. You don't force people to watch one or the other. Either on its own will make for an unsatisfying experience where they are missing out on a part of the whole.
You're not helping them by "saving them time" if they want to spend that time experiencing the dungeon.
There's no misunderstanding on my end. You're saying that people can turn off emotes in the chat to prevent spam; I'm saying not everyone wants to turn off these emotes in the chat and would still like to see emotes that aren't spam without just dropping a nuke on all emotes. Your post was a non-solution.Maybe you misunderstood me, or I'm misunderstanding you. I'm talking
/em slaps <t>
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being the problem and people not knowing they can disable it to just do the motion itself.
What would be at least a passable solution would be the act of blacklisting also stopping you from seeing/hearing a person's emotes, but obviously that one's up to SE to make happen. I already know that fairly recently I tried to blist someone who was spamming emotes and it had no effect.
It is a solution. I am talking about the people who want to emote spam and dont know how to turn it off (and would) and are disrupting others.There's no misunderstanding on my end. You're saying that people can turn off emotes in the chat to prevent spam; I'm saying not everyone wants to turn off these emotes in the chat and would still like to see emotes that aren't spam without just dropping a nuke on all emotes. Your post was a non-solution.
What would be at least a passable solution would be the act of blacklisting also stopping you from seeing/hearing a person's emotes, but obviously that one's up to SE to make happen. I already know that fairly recently I tried to blist someone who was spamming emotes and it had no effect.
To be fair, unless you log back on, notice everyone else is still trapped in the cutscene and proceed to lay waste to the boss while they're still inside no one would even notice you got disconnected and reconnected and accidentally skipped it. That and SE can see for themselves who was engaged with the boss while others were still going through the majority of the cutscene through their own records.
Never said I was out to help them in the strictest sense. I queue for the roulette and will do everything in my power as a healer or tank to make sure the run is successful that is as far as my help goes within a roulette. Is that the intended purpose of mindset? I do not know, nor do I honestly care. SE barely enforces their rules, and if by some slim chance I do get action taken against my account I highly doubt it would lead to anything worse then a temporary suspension.But that's the thing. People (when experiencing the dungeon as the grand finale of the story) don't just want to watch the cutscenes. They want to experience the fights as well.
That was the whole issue with people not waiting. You are forcing the new player to choose between seeing the story or participating in the fights.
Again, whether you personally enjoyed it or not, the dungeon is set out like a movie. There are talking scenes and fighting scenes. You don't force people to watch one or the other. Either on its own will make for an unsatisfying experience where they are missing out on a part of the whole.
You're not helping them by "saving them time" if they want to spend that time experiencing the dungeon.
In the end I am of the mindset of let the group choose what happens. If people want to skip cut scenes so be it, one of two people is not enough to kill the boss without letting someone take part, and honestly with how over geared we are for the content the whole take part for the experience does not hold much water since the fights barely tickle.
Though if they did start to punish people for skipping cut scenes would be interesting to see how many people would still end up doing the roulette.
If it was a simple adjustment, they would have done it already. Not only do I suspect revamping both into solo dungeons would take considerable time, it'd also shift work away from current content. In fact, that was a big reason they weren't implementing flying in ARR. The only reason it happened now is, apparently, the dev team did it on their free time.I mean... Yeah, but you also gotta respect the fact that the game has been out for 7 years, and perhaps maybe they need to rework those instances to have a cutscene play out before and then after so it doesn't become impossibly boring for people. The whole point of increasing those rewards was to incentivise people to replay them. I want to help newer players too, and I would with MSQ stuff, if I didn't have to sit through a TV show worth of CS every time.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
So, there's skipping the cut scene and there is making it shorter by setting your client to...I think german? Maybe french. It makes the cut scenes shorter and you can engage the boss before people in english finish watching the cut scene. So, be careful if you do report people because they might be running the game in a different language and that is 100% allowed.
It’s easy to tell the difference between actual skipping and language cutting off like ten seconds. Plus if you did report someone incorrectly who just had a language setting different the logs would show they never disconnected so nothing should happen to them.So, there's skipping the cut scene and there is making it shorter by setting your client to...I think german? Maybe french. It makes the cut scenes shorter and you can engage the boss before people in english finish watching the cut scene. So, be careful if you do report people because they might be running the game in a different language and that is 100% allowed.
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