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  1. #21
    Player
    Leidolf's Avatar
    Join Date
    Mar 2020
    Location
    Ul'dah
    Posts
    104
    Character
    Leidolf Kvasir
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tlamila View Post
    We already have 4 tanks, they really shouldn't be adding more.
    As for chemist, we already have alchemist, and even though it's a crafter it's pretty much the same.
    A chemist might make items more useful. I mean, when's the last time you used an Antidote or bottle of poison in a battle? If a new job can give new life to old content then let it be born.
    (0)
    Like to play Dungeons & Dragons? Learn to make your favorite FFXIV Job in 5e by visiting the Fun Characters Builds 5e blog.

  2. #22
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Leidolf View Post
    A chemist might make items more useful. I mean, when's the last time you used an Antidote or bottle of poison in a battle? If a new job can give new life to old content then let it be born.
    Just want to say that Yoshi has said multiple times that he doesn't want to make a job that requires replenishing a stock of items. This is why he removed ammo from BRD, throwing chakrams from MNK, throwing pebbles from everyone else, and why he said NIN would never require tools for their spells like XI does. There's pretty much zero chance that CHM would make use of actual items.
    (2)

  3. #23
    Player
    Cled-cat's Avatar
    Join Date
    Jan 2019
    Posts
    194
    Character
    Cledwyn Llywellyn
    World
    Omega
    Main Class
    Black Mage Lv 100
    I’d kill for a Druid like caster/healer to be added! Geomancer would be a good fit, or they could try just a straight up Druid and make it a unique FFXIV job!
    (1)

  4. #24
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Leidolf View Post
    A chemist might make items more useful. I mean, when's the last time you used an Antidote or bottle of poison in a battle? If a new job can give new life to old content then let it be born.
    We used them in ARR, that's for sure. They removed the need to use them because it's better not to have to. Bringing it back would be undoing QoL.
    Anyway I was talking from a lore-based perspective, it would be like having the same class twice.
    (0)

  5. #25
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    While I certainly don't expect it, I could see chemist as a 'tool-based' healer much like the MCH is a tool-based DPS (with their crossbow-bioblaster-grappling hook-rocketlauncher-etc super multitool, since if you notice most of their non-gun skills use the same tool in a different held position/configuration), hot-brewing potions and incense to heal and buff, smokebombs or poisons for damage or debuffing, and so on. could use a censer as their weapon.
    (1)

  6. #26
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    Quote Originally Posted by MartaDemireux View Post
    WHM spoilerish
    First time healer after years of avodiing it, I wondered why taking WHM in PVP I have Glare and Dia instead of Earth and Aero. That's a shame, I actually enjoyed the CNJ story for what it was... maybe they're going to "give" GEO (if it's GEO) these spells instead? The FFXI player in me is tickled that I get to use Dia again.
    (1)

  7. #27
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Tracewood View Post
    First time healer after years of avodiing it, I wondered why taking WHM in PVP I have Glare and Dia instead of Earth and Aero. That's a shame, I actually enjoyed the CNJ story for what it was... maybe they're going to "give" GEO (if it's GEO) these spells instead? The FFXI player in me is tickled that I get to use Dia again.
    My guess would be they properly refocused White Mages so they're more centered on their normal traits, and are likely to open it up for some sort of job. So it's probably a when not an if. Granted with all going on it's likely to be a bit before we see it. There isn't really any particular reason to change the White Mage otherwise.
    (0)

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