Quote Originally Posted by Tulzscha View Post
Tunnel vision is not a design issue, it's a player issue. It happens to everyone and it doesn't mean that jobs need to be simplified, only that the player needs more practice. If the devs really want to do something about it they could increase how far we can zoom out but don't take fun out of the game because people who don't even need to worry about the full complexity of their job can't handle it.

It's no different from a dps staring too long at their bars to see what they can use next or focusing so hard on your one little part of the screen you don't see trouble coming from somewhere else. Should all dps and raids be dumbed down to account for these player mistakes? Of course not, and neither should healers. You practice and improve and feel good for it, that's what gaming (life, really) is all about.
I never said tunnel vision is a design issue. Read my posts again, and if I need to clear something up, I am more than happy to. But stop twisting my words around to make your own point. There is no strawman here my friend. If you don't think this is an issue then I invite you to talk to tanks who are still around from 2.x to SB, and ask them how crazy their healers drove them. It's not as bad now, and the removal of Stance Dancing for healers is a big reason why.

Also don't compare tunnel visioning to brain farts from a DPS role. Players don't die when a DPS misses or uses the wrong GCD.