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  1. #1
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DrWho2010 View Post
    smh at this whole thread. the system works as is. as always people want to advocate getting too stronger faster and getting more and more rewards quicker because selfishness. the system exists for a reason. to keep you playing and coming back week after week (even if it's just once a week to raid log). anything else would lead to people gearing up too quickly and even less people playing.
    It has nothing to do with selfishness. Most of us just want to raid with our friends/FC without drastically cutting their loot down because we cleared that week. We'd be fine getting nothing. I organize Savage in my FC personally, where we have 10-12 interested and that often means 0 chests for 3 people each week.

    The system works but it could be refined. A chance for chests not to appear scaling with the number of players who cleared that week, combined with being ineligible for loot after your first kill of the week, would be a nice QoL.
    (1)

  2. #2
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Liam_Harper View Post
    It has nothing to do with selfishness. Most of us just want to raid with our friends/FC without drastically cutting their loot down because we cleared that week. We'd be fine getting nothing. I organize Savage in my FC personally, where we have 10-12 interested and that often means 0 chests for 3 people each week
    Just like at Eureka where ppl either started with you or you could not help em at all, not even with later on with the logs... I just cant accept such limits bc of some ppl, all must suffer.
    (1)