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  1. #131
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    DPS casters have either Geomancer or Necromancer to choose from. They can also throw a curve ball and make Mystic Knight a hybrid melee and ranged DPS or mid-ranged DPS that's classified as a caster.
    (1)

  2. #132
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I dunno how likely this is, but the game is sorta lacking a big two-handed pure dps.
    Both WAR and DRK are tanks, I'd like to see one that isn't.
    (3)

  3. #133
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Kolsykol View Post
    I dunno how likely this is, but the game is sorta lacking a big two-handed pure dps.
    Both WAR and DRK are tanks, I'd like to see one that isn't.
    Uh, SAM and DRG would like to have a word.
    (2)

  4. #134
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Mhaeric View Post
    Uh, SAM and DRG would like to have a word.
    The aesthetic it sounds like they're looking for is "comically oversized weapon" in the vein of comically oversized greatswords or axes.


    Spears and Katanas are just normal weapons, and the aesthetics tied to them are very different.
    (3)

  5. #135
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by SpeckledBurd View Post
    The aesthetic it sounds like they're looking for is "comically oversized weapon" in the vein of comically oversized greatswords or axes.


    Spears and Katanas are just normal weapons, and the aesthetics tied to them are very different.
    Uh, have you seen some of the spears and katanas in this game? Comically oversized is alive and well here.
    (1)

  6. #136
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Mhaeric View Post
    Uh, have you seen some of the spears and katanas in this game? Comically oversized is alive and well here.
    They are more precision weapons though requiring precise slicing/thrusting, while Warrior Axe and DRK Greatsword are more in the flavor of swinging and smashing stuff in their path like a berserker.
    (4)

  7. #137
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by SamRF View Post
    They are more precision weapons though requiring precise slicing/thrusting, while Warrior Axe and DRK Greatsword are more in the flavor of swinging and smashing stuff in their path like a berserker.
    Okay, whatever it justifies it for you in your head.
    (0)

  8. #138
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Mhaeric View Post
    Okay, whatever it justifies it for you in your head.
    Yeah that's all that matters, how people perceive it. Can't really get very technical about stuff in a fantasy setting. Comparing with other MMOs there's no Berserker type job in this game for melee dps, MNK might be the closest thing but obviously doesn't satisfy the archetype since it's with fists and all about mysticism.
    (5)

  9. #139
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Mhaeric View Post
    Okay, whatever it justifies it for you in your head.
    I thought that I was being very clear and other people seem'd to get what I meant.
    Especially when I mentioned WAR and DRK too.
    (2)

  10. #140
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Yeah, trying to explain theres a huge desire/void for the "I want to smash things with a big weapon, using aggressive angry force as a DPS" is very hard, since its something you 'feel', rather than a single word sums up easily. Unfortunately its easier to define it by what its not, than what it is. I've personally never cared for this type of DPS, but I did notice FF14 lacked it, and ive never seen an MMO do that before. Its usually the #1 most played DPS in every MMO, so to exclude this "type" surprises me. We could argue which needs to be added, for the sake of balance, but in the end of the day, I think it would be in SEs best interest to actually make stuff people want to play, and there is a large demand for. (Another detail seems to be if the weapon is something you "Swing". Which seems like even a 1hander weapon can give this feel, unlike what was mentioned above. If they wielded a 1 handed mace/hammer, people would say it feels right, even if they hate those kinds of weapons. Along with the rest of the aesthetic looking more warrior/knight like)
    But some current jobs do come 'almost' close.
    DRG has maiming gear, and a large spear, but feels more pokey and laser beamy.
    SAM hits hard, but wears robes most of the time, and has more of a patient, "wait for an opening" precision feel, rather than "Me run in, and smash!"
    MNK has more of the "Me run in and smash" vibe, yet its fist weapons, even the ones with blades, dont quite seem to scratch that itch. (for lack of a better way to explain it)
    NIN has the typical stealthy vibe, so this is ruled out (though we also lack to more sinister assassin vibe as another popular archetype, which NIN tries to be, but works for some, but doesnt work for others, but this isnt one im familiar enough with to make an argument for.)

    In a similar way, we also lack the western dual wielder warrior archetype class. (Essentially, not ninja/stealth) but like above, I cant really make an argument for.

    But here's the thing, I'm 99% sure we will NEVER see this archetype in a DPS. The reason being? Because old FFs were a bit different from the more traditional MMO trinity system, so the only way to decide which melee were going to be tanks, were the ones who screamed "I have no fear of running in guns-a-blazing!". In short, If it looks like a melee DPS who has a disregard for safety, including DRK, and WAR, then its a tank unfortunately. But the bright side of all this, the tanks are now just blue DPS anyways.
    (3)
    Last edited by Claire_Pendragon; 05-18-2020 at 04:36 AM.
    CLAIRE PENDRAGON

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