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  1. #11
    Player
    AmiRose's Avatar
    Join Date
    Jul 2017
    Posts
    78
    Character
    Ivy Vespera
    World
    Phoenix
    Main Class
    Reaper Lv 100
    S c y t h e s

    And add a Necromancer type of class to wield it.

    YoshiP pls
    (1)

  2. #12
    Player HeulGDarian's Avatar
    Join Date
    Jun 2018
    Posts
    644
    Character
    Heul Darian
    World
    Moogle
    Main Class
    Summoner Lv 90
    A spoon or a fork. Maybe maybe sporks
    (2)

  3. #13
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,316
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    I went for poles/staves. I'm not really sure what class would use them but it could maybe be some sort of Geomancer that enhances their weapon with earth/water/wind to essentially be a melee ranged caster class.

    Kind of like the Monkey King boss now that I think about it.
    (1)

  4. #14
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    A little off topic, but honestly I wish they would abandon the 1 weapon tied to 1 class. We have the soul stones to mark what class we are playing. There could just as easily be something similar you start with that gets upgraded/replaced at 30.

    I don’t necessarily mean give every class access to every weapon, but maybe allow a few options to let you spec horizontally instead of just materia.

    I know this is basically impossible, but hey, could be interesting.
    (2)

  5. #15
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,316
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by kaynide View Post
    A little off topic, but honestly I wish they would abandon the 1 weapon tied to 1 class. We have the soul stones to mark what class we are playing. There could just as easily be something similar you start with that gets upgraded/replaced at 30.

    I don’t necessarily mean give every class access to every weapon, but maybe allow a few options to let you spec horizontally instead of just materia.

    I know this is basically impossible, but hey, could be interesting.
    It's not impossible at all as that's basically how Scholar/Summoner works. The devs have said that this creates major problems on the back end, though, and it's supposedly something they are still struggling with to this day so they have pretty much axed the possibility of them doing the same sort of thing again. Personally, I would love to see this sort of system implemented further as well (break Warrior out into Tank and DPS variants as an example).
    (1)

  6. #16
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    I mean, even if they forced primary standard weapons in duties, it would be nice to use a club or mace as WhM when running solo for extra DPS...
    (0)

  7. #17
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    The current results

    Out of 520 Votes

    1st. Whips: 66 votes (13% of the votes)

    2nd. Scythes: 63 votes (12%)

    3rd. Dual-Bladed Weapons: 38 votes (7%)

    4th. Two-Handed Clubs/Hammers/Maces: 34 votes (7%)

    5th. Crossbows: 32 votes (6%)

    6th-7th. Dolls/Puppets/Toys and Dual-Pistols: 30 votes each (6% each)

    8th. Poles/Quarterstaves: 26 votes (5%)

    9th. Hand Bells: 21 votes (4%)

    10th. One-Handed Axes: 20 votes (4%)

    11th. Something not listed: 19 votes (4%)

    12th. Blitzballs: 18 votes (3%)

    13th-14th. Aetheric Weapons and Bombs/Grenades: 17 votes (3%)

    15th. One-Handed Clubs/Hammers/Maces: 16 votes (3%)

    16th. Nunchaku: 11 votes (2%)

    17th. Magitek Drones: 10 votes (2%)

    18th-20th. Cannons, Cloths, and Scepters/Wands: 9 votes each (2% each)

    21st. Chainsaws: 6 votes (1%)

    22nd. Megaphones: 5 votes (1%)

    23d-24th. Bags and Dual-Shields: 4 votes each (1%)

    25th. Rackets: 3 votes (1%)

    26th. Forks: 2 votes (1%)

    27th. I don't want any new weapons added: 1 vote (<1%)
    (1)

  8. #18
    Player
    Vurtney's Avatar
    Join Date
    Sep 2013
    Posts
    372
    Character
    Saryn Storm
    World
    Cerberus
    Main Class
    Warrior Lv 90
    2H hammers for Warriors. Yes, Dwarfen Mythril hammer exists but we could use more (a lot more) They don't even have to recreate any animations. Just give us big hammers so i can smash things, dangit!
    (0)
    Last edited by Vurtney; 05-16-2020 at 01:18 AM.

  9. #19
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    I mentioned before that I voted for hammers, I fell I should elaborate why.

    1. As it stands MNK is the only Job that does blunt damage, so having another Job for that (especially as a tank) would help it out a little
    2. the Hammer have been a weapon as much as it has been a tool, right now we only have the tool incarnation via certian offhands.
    I also expressed an interest in ethereal blades, but that is more specific to Magic Knight-type jobs like spellblades and rune fencers.
    (0)

  10. #20
    Player
    lolicon09's Avatar
    Join Date
    Apr 2018
    Location
    Mor Dhona
    Posts
    483
    Character
    Chisato Nishikigi
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Edax View Post
    1 Katana was good. 2 would be even better.

    This is, literally, the current NIN relic weapon
    (0)
    When i see a Lalafell character wearing a cute glam

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