Quote Originally Posted by Kabooa View Post
It might be helpful if you put down what you think those identities should be, and how to achieve that.

For example

Following Paladin's theme of Holy Knight, looking at their current rotation we have an excess of nearly 3,000+ MP doing a standard rotation. Combos, passive regen, spirits within. Their GCD rotation is exceedingly tight so any additional GCD will require a bit more finesse.

For the only job utilizing a shield, their advancement hasn't included much around the shield. With the focus on sword and magic along with sword magic, it seems the natural place to put its new ability is combining magic with its shield into an OGCD ability that costs around 1500 to 3000 MP depending on how often we expect it to be used.

So it's a Shield based magic ability that does a thing, not interrupting its current rotation but putting more demand to maintain its uptime lest using it delay your ability to Requiscat window.
Im sorry to say but SE doesn't take into consideration suggestions on the forums. They shown that with the DRK rework by ignoring every single input that was thrown around during SB and just pivoted towards "make it WAR".
PLD pivot more towards using the shield as a tool and more to do during requiscat.
WAR start pivoting away from IR, give the beast guage more to do with it, they are a beserker tank so pivot on that by giving them skills where they gain something from taking damage.
DRK should be given back Dark Arts as a skill and bring back scourge, give them another melee combo and rework Delirium or remove it, we don't need another tank with IR.
GNB, more to do with the blast charges and pivot towards the speed of the class staying at high gear, maybe give them a combo that increases their skill speed as its maintained.
TLDR: for all the tanks, more to do with our job guages that aren't just "FELL CLEAVE FOR ME!"