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  1. #1
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Roda View Post
    eehh I really don't want a zone that is basically a large-scale instance, timer and every other restriction that comes with instancing. Eureka never felt like it was a part of the world. It was just another mini-game content like guildhests or chocobo racing, except large.
    Every world zone in the game is essentially a big instance. Having a dedicated place to go for a particular kind of content helps keep the players present focused on the relevant tasks. Also lets them go a little more wild with the kinds of things that could happen there.
    (1)

  2. #2
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Sylve View Post
    Every world zone in the game is essentially a big instance. Having a dedicated place to go for a particular kind of content helps keep the players present focused on the relevant tasks. Also lets them go a little more wild with the kinds of things that could happen there.
    I mean the fact that you have limited social functionalities like you do in dungeons, and like you still have this arbitrary timer ticking down that you have to refresh despite the zone being supposedly persistant. :T
    (0)

  3. #3
    Player
    Klaleara's Avatar
    Join Date
    May 2020
    Posts
    104
    Character
    Sylveras Wolfedrake
    World
    Jenova
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Roda View Post
    I mean the fact that you have limited social functionalities like you do in dungeons, and like you still have this arbitrary timer ticking down that you have to refresh despite the zone being supposedly persistant. :T
    Curious, why would there be a timer?
    (0)

  4. #4
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Klaleara View Post
    Curious, why would there be a timer?
    Cause that's how Eureka works and that was their attempt at openworld content with a twist.
    (0)

  5. #5
    Player
    Klaleara's Avatar
    Join Date
    May 2020
    Posts
    104
    Character
    Sylveras Wolfedrake
    World
    Jenova
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Roda View Post
    Cause that's how Eureka works and that was their attempt at openworld content with a twist.
    I mean, that'd be pretty lame in this case. This should just be an open world zone that is always changing via mechanics, and the interactions between players and enemies. Having a timer would kill that.
    (1)

  6. #6
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Klaleara View Post
    I mean, that'd be pretty lame in this case. This should just be an open world zone that is always changing via mechanics, and the interactions between players and enemies. Having a timer would kill that.
    Hence why I'm kinda laying it on thick trying to differentiate between an "open world" instance and a true open world zone. :>
    (0)

  7. #7
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Roda View Post
    I mean the fact that you have limited social functionalities like you do in dungeons, and like you still have this arbitrary timer ticking down that you have to refresh despite the zone being supposedly persistant. :T
    Yes it sucks... Eureka would have been 100% better if you werent this isolated in there... You still could lock to battle and gather jobs only but add retainer bells etc...
    (2)