Ninja's personal damage has always been low, but its raid contribution was always top tier well above what was possible with personal damage jobs like Monk in Heavensward or Samurai in Stormblood. It's given up a little raid damage for more personal damage with the design of Job's moving away from extreme party buff synergism, but it's still performing very well.

It's also got the absolute highest burst damage of the Melee (and possibly of any job?) right now and it's least punished by Disengages due to the way mudras now work.