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  1. #61
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    I think a lot of folks who stuck it out at the beginning did so in hopes of seeing things get better. Where better is subjective to each player.

    It would be nice to have the option for additional conveniences. Not unlike anima, buying items from the list on wards, marking of secondary nodes on the map, auto-assembling mats from the recent recipes, saving our action positions/cross actions when switching classes.

    In a city like Ul'dah, I don't see that people will use intra-city travel amongst the popular areas so much. Unless it's an instant-load versus a double cutscene skip, then wait for the area to reload.

    In a city like Gridania or Limsa Lominsa, I could see more use for these. Moreso once inter-city marketing is implemented.
    (0)

  2. #62
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    Edit: Read with caution my very first MMO was FF11 and i loved it so i may be a masochist (as some people put it -_-), making for a bias opinion.

    At the rate teleport is going i just don't see why SE doesn't allow for /teleport(anylocation). The same line of thinking everyone applies now would still hold true "you don't HAVE to use it if you don't WANT to" and while there at it why not just have /give(weapon/armor) and really make it interesting. There's ways to speed up monotonous travel and then there is just lazy.

    But hey i love this game so even then id still be here lol.
    (1)
    Last edited by Bled; 01-31-2012 at 02:59 AM.


    http://youtu.be/CFRfL0fmAOU

  3. #63
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    First off, nobody is quitting because of the little feature.....
    Second it effects everyone, not just "if you don't like it don't use it" I've said it with the airship, nobody is going to want to wait for you so you are forced to use it....
    Third Why would I want less people running around in my city?
    (0)

  4. #64
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Cool, I don't really see the fuss my self. Hell xi had intra-city travel in the form of mog house exits. Windurst took it a step further and had npc's that would port you around to the various sections of that labyrinth of hell and cherry music.

    I probably will not utilize it that much if at all but it will be nifty that its there.
    (2)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #65
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    I am hoping that the reason for implementing this is that there will be so much to do, so many places to visit, so many quests to accept, so many interesting NPC's with relevant stories and sidequests and so many Players in the now crowded full server cities (after merges) that walking anywhere in a city will be a stuttering lagfest if you don't use the intra-warps.

    That is my hope, at least till v2.0 fixes the lag issues.
    (2)

    Papa was a rolling stone...wherever he laid his barbut was home.





  6. #66
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    That would be nice, but getting somewhere is half the fun, just go play skyrim... oh wait you used the instant travel on that game as well -.-
    (0)

  7. #67
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    THIS IS AN OUTRAGE

    OUSLY AWESOME IDEA.
    (4)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  8. #68
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Rokien View Post
    First off, nobody is quitting because of the little feature.....
    Second it effects everyone, not just "if you don't like it don't use it" I've said it with the airship, nobody is going to want to wait for you so you are forced to use it....
    Third Why would I want less people running around in my city?

    You're the best troll, I approve.
    (0)

  9. #69
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rokien View Post
    That would be nice, but getting somewhere is half the fun, just go play skyrim... oh wait you used the instant travel on that game as well -.-
    getting attacked by wolves and bears every 5 steps is only fun for so long. Make the trip once see what there is to see. then take the fast travel option if you have to go back.
    (2)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  10. #70
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Quote Originally Posted by Rokien View Post
    Do we really need this? I mean..... really? Traveling from one end to the city to the next?.... like why? I will only accept this if you have to unlock it and its house base, where you have to go in your residents and choose what side. But have we become this lazy?
    This feature sounds a lot like the "Back Ally" feature in FFXI where the city is divided into sections and you can access those sections from your residence after completing a simple quest for each city. Sounds good to me.
    (2)

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