
Originally Posted by
Shurrikhan
Yes, the RNG overmelding part definitely is. To me, anyways. And it's the perfect analogy here. It's a lot of grind (or spending, in the case of overmelds) for a minuscule bit of customization, which would really only amount to +0.5% of a particular stat guides tell you is best with your present secondaries (so... pretty much always Crit).
I would be more of a fan of it if it was, again, rewarding, convenient, cohesive, and contextualized, such as everyone having to and being easily able to make those choices, the main choices being balanced for and around raid content (with other bonuses being separately given as the "fun" choices being given free, universally, or in separate tier of choices), and felt significant. If you averaged what you're going for with FF7's Materia, then I'd take interest. That said, I'd prefer it be sort of the post-cap progression system for a separate (say, Garlemalde) expansion, rather than simply added atop whatever else in this one.