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  1. #1
    Player
    MizoreShirayuki's Avatar
    Join Date
    Mar 2011
    Posts
    187
    Character
    Mizore Shirayuki
    World
    Hyperion
    Main Class
    Goldsmith Lv 50

    Specialty Item Shops Can I Have It?

    Greetings!

    As many of you may remember in FF11, guild vendors were only open during certain times of the in-game day and sold limited quantities of their wares to players. Once they sold out of the item, you had to either wait for the shop to re-open the next day, or buy it at a higher price from the auction house.

    What I'm asking for is an expanded form of this concept to be implemented into FF14 once food & potion items get their respected effects fixed.

    Make these vendors sell food & potion items that can't be crafted or obtained from anywhere else other than these "Specialty Shops". If you want to get these items you HAVE to go to the vendor.

    Instead of limiting the shop to only have "X" stock of these items available when the shop is open during "X to Y" in-game hours, make the shop only open during certain days of the real life week, such as Monday, Wednesday, & Friday or Friday-Sunday

    When someone from Japan talks to the NPC and he happens to be closed, the NPC would tell the player "We are closed. Shop hours are from Friday at 08:00 JST to Sunday 23:00 JST". While someone playing on the NA version would get the same message except that "Shop hours are from Thursday at 17:00 PST to Sunday at 08:00 PST". Same thing applies to EU version of game... they'd get a message for GMT.

    Also don't limit the quantity the shop has to sell but rather limit the quantity players are able to purchase. This would cause players to constantly want to visit the shop because they're only able to purchase "X" of each per week. If they want more they'd have to buy them for an inflated price from someone else off the wards.

    This would also create a much needed gilsink because currency would be coming out of the economy.

    Place different shops in all 3 of the cities so that players have to travel to each city if they want the wares from that shop.

    Make the effects of the items the shops sell comparable to something craftable, yet at a higher price. If this can't be done then make their effects exclusive, this would make people want to go to the shops.

    Lastly, update the wares of the shop every other patch for with new items or seasonal event items. Like a new love potion for Valentines Day or something!

    Sorry for the long post but I wanted to get my entire idea across. Thoughts? Ideas for improvements?

    Cheers!
    (9)
    Last edited by MizoreShirayuki; 01-30-2012 at 07:59 AM.

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    anything that makes the world more alive, I'm all for!
    (2)

  3. #3
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Good way to take money out of the economy making items vendor available only I suppose.
    (0)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Something like valentines chocolate and christmas dodo? ^^
    (0)

  5. #5
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    I agree it would bring at least some life into other cities and give a little treat for those who love every extra bit of immersion.

    +1 to thread
    (1)

  6. #6
    Player
    faris's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    594
    Character
    Lunaris Mist
    World
    Spriggan
    Main Class
    Thaumaturge Lv 100
    I don't want to sound like a naysayer, but shops closing on certain days and not open through 22:00 (I think?) ~ 9:00 Vana'diel time was infuriating on XI. Doing that on real life days seems a ballache for little reason to me.
    (2)

  7. #7
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by faris View Post
    I don't want to sound like a naysayer, but shops closing on certain days and not open through 22:00 (I think?) ~ 9:00 Vana'diel time was infuriating on XI. Doing that on real life days seems a ballache for little reason to me.
    thats kind of the fun of it. knowing you can miss it if you don't hurry up, take shortcuts, etc.
    (0)

  8. #8
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I'm fine with this as long as the "Open" windows aren't prohibitive in scale for a particular timezone. Like, don't open a shop from 12-6 AM for a particular timezone every single time. If need be shuffle them around so that while the window may suck one week, it'll be great the next week or have multiple windows for a shop in a given week.
    (0)

  9. #9
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Arcell View Post
    I'm fine with this as long as the "Open" windows aren't prohibitive in scale for a particular timezone. Like, don't open a shop from 12-6 AM for a particular timezone every single time. If need be shuffle them around so that while the window may suck one week, it'll be great the next week or have multiple windows for a shop in a given week.
    Why wouldn't they just use the ingame time system? That's what it's there for lol. Everyone has the same ingame time so use that
    (0)

  10. #10
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    Sounds like an interesting idea, but I can see a few problems rising there. . .

    I'm all for not limiting the amount of items the NPC has in stock (I'd be pissed off if the same old campers were buying out all the stock), but having them limit us with the amount we can buy would, I think, result in people asking everyone in their LS "Could you please go to the NPC and buy as much as you can, I'll pay you" every time the shop is open, or prompting people to make mules for that purpose. Both of which seem rather annoying and troublesome in their own regard as well

    Perhaps if you don't impose any other limitations on the players other than the open hours, it wouldn't be so bad. For example: I could either buy 9999 of items on the day the shop is open and be set for a week of crafting, or buy 99 items and when I run out I'd have to wait for the next day when it's open or, if I'm in a hurry to craft, just buy from other players who are willing to sell (for a presumably higher price than the NPC itself). It's perhaps less exciting, but allows more flexibility as well. Perhaps the shop could be open twice a week then or in longer intervals (every 5th day?) and have a town crier NPC reminding us about such things the day before or something. . .
    (0)
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