Well if they told everything then people would judge it before it even came out, flood with negative feedback without even attempting to understand the positives, and also- spoilers.
Or maybe I'm crazy for looking at the positives first and foremost iunno.
New information is released, people speculate as they are want to do. But there's a vocal flood of "it's trash its trash its trash" which, even from a vocal minority, can harm company image and it's not in good practice to pander to those 200 out of 2 million.You are making assumptions about how people will react without giving them a chance to make a choice. People like different things and that’s ok. This thread is specifically addressing the fact some people feel they aren’t getting their usual amounts of content. I am not saying the developers need to be transparent like WoW. I never even said keeping the secrets of what is to come is bad. I even gave examples of content they are working on and what we have received. You chose to pick the only things in my post that could be taken negatively and focused on that. How is that being positive or constructive?
And when players don't give the developers a chance to try out a new idea, content will stagnate because no one knows if it will actually work or not and it can't be integrated into better content for the future. Let the content come out, try it. If it's literally unplayable on release then everyone knows what went wrong. And overly negative speculation discourages any form of learning or evolution. Crawl before walking, no multi-million dollar company is exempt from this. Tripping is natural. See even apple and microsoft.
Some preemptive complaints hit their mark, others far from it. But if none of it was released from negativity ahead of time, people would still be complaining about a lack of [insert thing here] and it will never come to fruition the way they want it to.
On the case of little to no content, consider the following.
1. What kind of content is planned to be added.
2. What kind of releases Square Enix as a whole has planned.
3. What could possibly be going on internally to delay something.
And for 2, think back on E3 2019 and how Yoshi P acknowledged FF7 Remake's release. To which was supposed to be out by now but was delayed.
It is not a proven fact but I wholly believe this was a patch meant to consider FF7's sales and how many players would not be on. Like how there aren't any PVP releases on an expansion launch, because no one is playing PVP. This would be for the few still online. And I clearly remember Monster Hunter World's release and how multiple worlds had their active population decimated.


You mean kind of like when BLU was announced as a Limited Job and everyone went "This sounds shit!"
Then people got to play it and was like "Yes, this is shit"
Or when people looked at the Healer changes in ShB and was like "That sounds shit!"
Then people got to play it and was like "Yes, this is shit"
Of course, people aren't always right.
I remember when people heard about Eureka and was all like "Wow, that sounds amazing and cool"
Then people got to play it and was like "Actually, this is shit"
It honestly seems like the "People will judge it negatively too early before they understand!" answer is more denial on the devs part.
Like, when Yoshi mentioned that they didn't want to release any information about ShB combat changes because "People might not see it in the right context without all of the information"
Yet, at the same time, when we got all of the information, everyone quickly figured out that Tanks were going to be boring (With GNB having some survivability issues based on initial tooltips), Monk was going to suck, Healers were going to suck and people will really like SMN.
Which is exactly how everything played out upon release when people actually got to play stuff...
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