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  1. #161
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Deceptus View Post
    I've always said they really need to release their relics MUCH earlier than they do.

    ARR had it at 2.0 and it gave fall back content if you were bored.

    This current halfway through an expansion life cycle content is a really bad idea IMHO.



    How about neither extreme? It shouldn't be one step only and it shouldn't require 100 hours to complete. A nice middle ground isn't unrealistic.
    This, absolutely this...
    (4)

  2. #162
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rai_Takara View Post
    I'm glad we DON'T have Eureka as I thought it was terrible content for relics and only existed to show people that old school MMO gameplay is the way of the past. The only good thing that came from Eureka was the Baldesian Arsenal. Relics should have never been a part of it, but without holding relics hostage inside them, very few would bother with Eureka as is, especially prior to BA's release.
    If they removed all gear from savage and ultimate tier fights. Very few people would bother to do them.

    That argument works for all content in the game. Without reward the content is pointless, does not matter what it is.

    Eureka at least was content to do for months, this is content for the next week tops.
    (3)

  3. #163
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ranaku View Post
    I am more upset that they locked the dyable jobgear behind a extreme trial. Sad that they choosed to punish casuals because they created a giant contenthole.
    ARR ones were behind high tier crafts, Heavensward literally behind the static breaker savage boss, Stormblood behind Eureka grind.
    Dyeing AF gear was never something to be done casualy at their respective launch patches.
    (1)
    Last edited by zuzu-bq; 04-08-2020 at 08:31 AM.

  4. #164
    Player
    Brignadalee's Avatar
    Join Date
    Sep 2018
    Posts
    32
    Character
    Valedra Bailey
    World
    Balmung
    Main Class
    Scholar Lv 80
    Eureka is way better content than previous attempts. Made you have to actually work than nowadays deal with RNG and tomes farming. The latter of which is now brain dead easy as poetics are being spilled out of every bit of content possible from levels 50-70. Not to mention people still run Eureka daily for glams, gear, gil, emotes and housing pieces, ect. Some are still doing it as we speak just for the hell of it. Icing on the cake, Eureka is a great way to get those poetics currently. Further making the previous relics even easier to grind for. I won't praise it for being the best content we could have gotten for relics. Hell, it at times can be just awful depending on what you need to get done, or was before updates. But, I won't deny it has a charm to it that ARR books will never give. This first step as opposed to Anemos is absolute crap. And, I can't believe I can say this with a straight face. Anemos is better than Gangos by a long shot. As grindy and tedious as it can be, it was still full of more than what this first step can ever hope to give.
    The remark of it, 'only existed to show people that old school MMO gameplay is the way of the past.' is a load of... If that's the case, I would much rather have the past than what's going on in the present. Feels like a modern participation trophy than an earned relic. Wasn't expecting anything hardcore, but I wanted to at least work for something better. Not feel like little Suzy that drags the team down the entire game and still gets a medal of how 'awesome' she is.
    (6)

  5. #165
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Xatsh View Post
    If they removed all gear from savage and ultimate tier fights. Very few people would bother to do them.

    That argument works for all content in the game. Without reward the content is pointless, does not matter what it is.

    Eureka at least was content to do for months, this is content for the next week tops.
    While it would put a damper on participation, people enjoy doing raids with or without rewards to hangout. Eureka was different, I argue. If you weren't leveling together with friends, there'd be a level difference introduced. This made it so you couldn't help your friends. It also replaced the old way of doing relics where you could make progress on the tome steps by just playing the game how you wanted to. For a vast majority of those that bothered to do Eureka, it was afk until NM spawned. To top if off, most of the relics themselves were uninspired and some who hoped the suffering would be worth it with an awesome glam piece were disappointed.

    But I'm glad SE learned their lesson. Otherwise they would have done Eureka again. I'm just hoping what they do come up with is similar to ARR/HW again.

    Quote Originally Posted by Brignadalee View Post
    The remark of it, 'only existed to show people that old school MMO gameplay is the way of the past.' is a load of... If that's the case, I would much rather have the past than what's going on in the present. Feels like a modern participation trophy than an earned relic. Wasn't expecting anything hardcore, but I wanted to at least work for something better. Not feel like little Suzy that drags the team down the entire game and still gets a medal of how 'awesome' she is.
    As I mentioned above, considering SE isn't doing the same again shows it wasn't worth repeating. It's also funny you say that as Eureka was just a participation trophy. You had to touch an NM and you got all you needed. The only "work" was running between NMs.
    (2)
    Last edited by Rai_Takara; 04-08-2020 at 08:53 AM.

  6. #166
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I completely disagree Eureka was content that people could hang out in. Because it was not all gogogogo, dodge,dodge, omg not enough dmg 1 shot wipe. You actually had some downtime or farming off mobs.

    Savage and such people do because it is primary progression. Look at Savage Coil of Bahamut in ARR (only granted titles)... almost no one did it most did not even attempt it because it was deemed a pointless waste of time. I never seen anyone say hey I want to relax tonight, lets go into savage.

    And I am sorry the ARR/HW relics were god awful. Made you spam low level trash dungeons 100s of times. I would rather do Eureka with 1/10 the xp gain then that horrific garbage again. It was just a way for SE to get veterans to play with low levels coming into the game to keep all the content populated.

    And also how was relics in ARR/HW any different difficulty wise, you did content that was designed to be unfailable (Dungeons) or Fates(Also unfailable).
    (10)
    Last edited by Xatsh; 04-08-2020 at 09:09 AM.

  7. #167
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,671
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rai_Takara View Post
    To be fair, they did tell us this step was the easy step, so I'm not bummed out with it. On top of that I think this EX trial is better than Ruby Weapon in presentation and difficulty.

    What isn't okay though is that we've consistently got less content this expansion and the reason for that has not been explained. The assumption is possibly ARR rework, but without confirmation, that's just giving SE a free pass which I don't think they should be given.
    This has essentially been my issue. We keep getting told they're diverting funds elsewhere yet I'm not seeing it. I suppose you could argue it cost more to develop the solo instance but if that were the case then I don't know if it's a worthwhile trade since a solo instance is one and done. At the very least, the EX trial is much better than Ruby.
    (9)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  8. 04-08-2020 09:25 AM

  9. #168
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    To be honest, I think having the first step or two being easy attracts more casual people into getting it started, or at least helping them catch up a little easier.

    Then, on the 3rd step and beyond, they can slap something a bit more ridiculous on you, and some of the casuals will go "meh, I'm fine with what I have." and stop there, but other casuals might go "well, I came this far... why stop now?" and put some effort into trying for the 3rd step. This group of casuals might not have even started if the first step was too grindy/difficult.

    Kinda like the DoL/DoH tools. If I had sidled up to the NPC and saw that they were far too ridiculous, I wouldn't have even started it, knowing I would never get anything useful to me out of it.

    But when I saw that the base tool was better than the HQ Crafted I had made for myself, I was like "huh, well, even if I don't finish it, it's better than what I have..."

    And then I did the first step and went "cool, this is even better."

    Now, granted my tools are still not BiS, but they are better than what I had, and progress is progress, nonetheless. I have determined that the 2nd step for DoL is not that bad at all and I will definitely do that, and those tools are a good slice better than what I had before 5.25 was released.

    The DoH? I did the first step on BSM and I determined that the 2nd is do-able but with a bit of work. Which is fine, I don't mind that.

    I fully expect the 3rd step, however, to be absolutely ridiculous. I may, or may not bother doing it. But even if I don't, I still end up with something that I am content and happy with. I would actually support the 3rd+ step being something geared towards hardcores. I get something, hardcores get something, and we all win.

    I would surmise that the same is for the combat weapons; the first couple steps are easy, then it ramps up later. In so-doing, they are giving everybody a little slice of the pie.

    When Eureka came out in Stormblood, I saw those nice looking +2 weapons, but then I heard what you had to *DO* to get those weapons, and I was like "NOPE!" and just NOPE'd right on out of there after a few battles. I didn't have big fancy FC groups to carry me through Eureka at the time and so I skipped that whole section of content.

    If they had made the +2 Eureka weapons a bit more sensible... I could have been tempted to at least start it, and I would have gotten some fun out of it. But no, I skipped the entirety of Eureka knowing I would never get the +2 weapon whatsoever. What's the point in starting something you know you will never see a tangible reward from while it's current?
    (2)
    Last edited by Maeka; 04-08-2020 at 09:32 AM.

  10. #169
    Player
    Boomsmash's Avatar
    Join Date
    Apr 2018
    Posts
    63
    Character
    Arasgar Horo
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Having witnessed half of an Alliance (that's 12 people) Leave Duty as soon as Orbonne started...

    Nope. This is fine. Might make them stop being such pansies.
    (1)

  11. #170
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by Niyuka View Post
    It takes about 1 hour to get, provided you have the Poetics ready, 3 relic weapons. Of that 1 hour, the vast majority is watching cutscenes, with just one pretty cool-looking long solo instance - which apparently can even be put on Very Easy so that the moderately cool fights (of which there are only 2) are also semi-AFK wins.

    Is this the level of content we are down to now, SE? 1hour to not just invalidate the entire weapon tier from Ruby (for most classes, sorry GNB), and hand out multiple relics, but also to have content that is so uninspired, boring and non-interactive? Half the writing is atrocious and boring, and the instance (which, again, is a good piece of content by current standards) is much more style over substance.

    People need content to sink their teeth into. We need playtime, after you drained so much out of the game with the 5.x patches already (shortening almost every progression, levelling process and gearing substantially was bad for the game already), we want to be entertained, not just passively watching the same NPCs from the last 6 years to spam well-known emotes in cutscenes without voiceover, blathering lines full of magitek mumbo jumbo that we have all heard before. And then the weapons are just freely given out to everyone.

    I sincerely hope the Ex trial provides more fun tonight, even though the gear is (as usual) released already outdated and more or less worse than the free stuff all of us already got handed to us in the easy Eden version.

    Along with the Easter Event, we are looking at a truly bleak, sad, minimalist effort on behalf of the company that just half a year ago released an amazing expansion - and now seriously botches the lifecycle.
    EVERY OTHER RELIC WEAPON QUESTLINE was better than this. EASILY.
    I'll just post this here-- (taken directly from the patch notes)
    Future Resistance Weapon Quests:
    Resistance weapons can be enhanced further by completing the story quests that will be added in future patches. Please note that enhancing these weapons may require players to invest a significant amount of time.
    (5)
    "After ten years, finally headed to Sharlayan... absolutely stoked"


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