They could make it like other mmos where bosses do so much damage to the tanks and raid that healers do not have enough time to do anything but heal.
They could make it like other mmos where bosses do so much damage to the tanks and raid that healers do not have enough time to do anything but heal.
Dear god please no. The healing mechanics are not interesting enough for this design. Spamming succor doesn't sound anymore interesting than spamming broil.
Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?
This. Gameplay remains dull so long as there is a marginal output to be used per a certain condition/opportunity and all else (the majority of gameplay) feels like it's just there to fill downtime. It doesn't matter which is that downtime.
As mentioned earlier, this fundamentally cannot work without a major overhaul to the battle system. Healing spells currently eat up way too much MP to be able to sustain constant healing. You will go OOM within a couple of minutes. Lowering MP costs won’t solve this either because all it’ll accomplish is breaking balance for older content (like the Ultimates) by giving healers massive MP sustain. Plus, spamming your healing buttons sounds boring imo.
Only if you are constantly spamming your expensive "big" heals and have next to no Piety (which increases how much MP you regen every tick). Think about how often a WHM casts Cure 2 (1000 MP for 700 potency) and then continues blasting rather than just casting 2 Cures (400 MP for 450 potency each). Each casting of Cure actually has a 15% chance of making the next Cure 2 free so that could be 1150 potency for 400 MP over 2 gcds.As mentioned earlier, this fundamentally cannot work without a major overhaul to the battle system. Healing spells currently eat up way too much MP to be able to sustain constant healing. You will go OOM within a couple of minutes. Lowering MP costs won’t solve this either because all it’ll accomplish is breaking balance for older content (like the Ultimates) by giving healers massive MP sustain. Plus, spamming your healing buttons sounds boring imo.
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