Quote Originally Posted by Boa-Noah View Post
That's a very bad idea, back when the game first came out Healers had basically no DPS and were very hard to level up or play at all without being in group content, they had to change things to give healers DPS and even then had to further incentive people to play a Healer class with mounts and achievements. Same for Tanks though less so, they still had to implement draws so more people would play Tanks including those nifty mounts again.

Personally I don't want to go back to those days.
The healer level 30 mount was because the game was new and Conjurer is the only healing class. People can spec into Scholar at level 30, but that's no good when nearly everyone is a fresh level 1 and the first duty is level 15.

Also, I'm pretty sure healers had more damage skills back in 2.0 compared to today. What they did have significantly less of though, is instant heals and huge amounts of healing oGCDs.
There was also cleric stance to complicate things, if you wanted to DPS you had to be fairly confident no healing would be required for the next 10+ seconds (can't remember exact cleric stance CD, long enough to make you sweat if you buggered up the timing though.)