Quote Originally Posted by Warskull View Post
Tenacity shines with the adds' tankbuster in phase 2, particularly during progression. That tankbuster hits extremely hard and a missed cooldown or a healer having you not quite topped off can easily result in your death. Some tenacity really helps smooth out mistakes here. There is a ton of incoming damage and mistakes by the DPS will have your healers struggling to keep up. Eventually you get to the point where you don't need it anymore, but it helps on the road to learning the fight.

With the meteor it doesn't help so much and your healers clean that up with AoE. Proper stacking is necessary here.
Yeah, when I said meteors I meant to say comets. It sucks that you can't use any abilities while "holding" the comet because if you pop invuln too early it doesn't do much good and if you wait too long you can't use it at all. I have enough materia that I can redo my gear several times over so I think I'll give tenacity a try. Thanks for the info.