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  1. #1
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100

    About Chemists and their potential use for FFXIV

    So I'm looking at all these potions which some are not used anymore hardly like Blinding, silencing potions, etc.

    Now Wouldn't be better if some of these potions became obsolete and turned into skills for a potential Chemist Job?

    Now you're wondering whether it should be a DPS or Healer type, but why not both?

    How is that going to work you may ask, well the solution is the Chemist can switch to DPS or Healer which will have their own separate skill sets.

    Poison/Sleep/Blinding/Paralyze/Offensive Stat buffs+Strength+Dexterity+Intelligence can be regulated to Chemist-DPS Mode


    While

    Resistance/Healing/Ether Regeneration/Stat buffs+Mind+Vitality can be regulated to Chemist-Healer Mode

    Chemist can be the first job to have a Dual Role Type that can be switched to fit the needs of the party.


    I know the subject of Chemist was talked about before in the forums, but I was hoping there can be a renewed interest if we look at the job at different perspective by introducing a Dual-Role Job.
    (0)
    Last edited by Kaliesto; 03-19-2020 at 11:09 PM.

  2. #2
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Dual role just isn't going to work in this game. Works in in WoW, but this game is really not designed to handle that and SE doesn't even want to do another sch/smn split. A full on dual role job, outside of limited jobs like blue mage as side content, just aren't going to happen.

    A new job could bet debuffs themed after those old potions. But it wouldn't just be the actual effects of the old status potions. It would just be debuffs themed after them, but built to work with their current encounter designs.
    (9)

  3. #3
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    There's pretty much zero chance they're going to give any status effects like blind and paralyze. They've been removing any form of those over the years, and any form that still exists (like sleep) has extremely limited situations in which it still works.

    A dual role like you're talking about is probably never going to happen.

    Also, Chemist as a healer is pretty much the most desired job at the moment.
    (3)

  4. #4
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Bright-Flower View Post
    Dual role just isn't going to work in this game. Works in in WoW, but this game is really not designed to handle that and SE doesn't even want to do another sch/smn split. A full on dual role job, outside of limited jobs like blue mage as side content, just aren't going to happen.

    A new job could bet debuffs themed after those old potions. But it wouldn't just be the actual effects of the old status potions. It would just be debuffs themed after them, but built to work with their current encounter designs.
    Essentially this. The way they designed Arcanist was so bad that the only way they could potentially justify a split class again is to have the class split at Lv. 5 and under. Anything higher than that causes serious balancing issues that both SMN and SCH are still suffering from to this day. They're never going to make another split class sadly. No matter how nice it might be if they could actually implement it properly.

    Quote Originally Posted by MomomiMomi View Post
    Also, Chemist as a healer is pretty much the most desired job at the moment.
    And I do think that healer mains will stage a full on riot if it's turned into a DPS class at this point.
    (3)

  5. #5
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    We already have a Dual Role job, Arcanist.
    But that class is why we will never get another one, balancing it according to Yoshi has been very difficult. Highly doubt they will do another job that will cause that much issue.

    And where ya been dog? Chemist has been talked about nermerous times, npt like interest died. There have been plenty of threads talking about the next jobs to be added. And lots have said Chemist Healer.
    (0)

  6. #6
    Player
    AnonymousBard's Avatar
    Join Date
    Feb 2020
    Location
    Limsa Lominsa
    Posts
    47
    Character
    Johnathan Riftborne
    World
    Goblin
    Main Class
    Dark Knight Lv 80
    I would love an Alchemist Combat class as I'm super into mixing magic and physical combat. You ever seen the Alchemist class from Dragons Dogma Online? Pretty much my ideal combat chemist.
    (0)
    “It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.” -Lord Of The Rings

    "Guess I should've brought sea-salt ice-cream huh?" -Axel, Kingdom Hearts III

    "Goodbye then, be safe friend, and don't you dare go hollow..." -Greirat, Dark Souls 3

  7. #7
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,165
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Chemist would be an amazing addition to the game and I think it’d be interesting to see how they translate item usage and things like Mix into an ffxiv job.

    That said, personally I’d prefer for Chemist to be a standard mage / healer type job than a physical one. Maybe like, charging a flask with aether to make it heal or damage things, or having some kind of magic bag that automatically converts aether into a usable potion (though that would be pretty bizarre lol).

    Chemist’s traditional abilities could have their effects adjusted to fit ffxiv while still making sense name-wise. Maybe like a Poison Flask just inflicts a special DoT rather than a universal ‘poison’, Blind Flask could reduce enemy damage and Paralyze Flask could stun the enemy.

    As others have said dual role jobs unfortunately won’t ever work as standard ‘jobs’. Whilst it could be possible as a limited job, I’d prefer for it to be a normal one personally lol
    (0)

  8. #8
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,188
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    I had thought I heard they attempted a gun-toting chemist healer for HW, but they couldn't figure out how to balance it so the mechanics were wrapped into a new job (AST) instead. If AST does part of what chemist was supposed to do, then I guess we'll never see it.
    (0)

  9. #9
    Player
    LolitaBansheeMeru's Avatar
    Join Date
    Jan 2020
    Posts
    435
    Character
    Amethyst Orchid
    World
    Leviathan
    Main Class
    Machinist Lv 80
    Why is chemist even cared about I mean really they are purely useless after you get like 5 abilitys and unlock black and white mage. beside we got a potion master in the game already but its in the crafters side. Just how I view it we don't really need it as we got alchemist for those who want to be that chemist ... just like we don't need any more swords. We really need the things we are completely missing or lacking in all aspects.
    (0)
    Last edited by LolitaBansheeMeru; 03-20-2020 at 06:55 AM.

  10. #10
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LolitaBansheeMeru View Post
    Why is chemist even cared about I mean really they are purely useless after you get like 5 abilitys and unlock black and white mage. beside we got a potion master in the game already but its in the crafters side.
    I think part of it is 'we want a new healer, what's a classic FF job that could work as a healer?' But maybe I'm wrong and more people are excited for the idea of chemist outside of that context.
    (1)

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