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  1. #21
    Player
    negiman4's Avatar
    Join Date
    Oct 2013
    Posts
    81
    Character
    Blank Braver
    World
    Leviathan
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Chrysalis_Zolwe View Post
    Minimum Ilvl roulette when
    As someone who actually does MIN IL stuff regularly, I would love for this to be a thing, lol.
    (5)

  2. #22
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SDaemon View Post
    Buffing these roulletes could also very well make finishing them feel like a chore for people and while you and others would enjoy them, others still would feel it is no longer worth the time and effort for the tomes.

    I'm not arguing completely against buffing them. Only against buffing them without increasing the tome rewards.
    They already feel like a chore. To everyone; those who just want to get out of there, and those who wish they had to deal with more mechanics. It is impossible to make one of those camps happy. Want to guess which one?

    By buffing the difficulty and keeping the rewards the same, SE will make at least one camp happy. And like you say, the rest won't feel the rewards are worth it, and won't even queue. Problem solved.

    The way I see it is players have already capitalized from the rewards this roulette gives. Nothing can be done about that now though, and it is what it is. Even if they did increase the rewards along with the difficulty, players will still complain simply because it is no longer the way it used to be, and will claim the increased rewards aren't worth it. There is no making that camp happy, so there is also no point trying.
    (6)

  3. #23
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by negiman4 View Post
    TL;DR: Alliance raids, especially the Crystal Tower in ARR, are way too easy when they become irrelevant. Item level cap should be lowered by 20 or so levels, or something else should be done so that they aren't mind-numbingly boring to do and new players won't be excluded and/or encouraged to skip everything to even experience the content. This could also apply to Castrum Meridianum and The Praetorium.
    Considering the max ilevels at release the Alliance raids need the following ilevel syncs:
    • LotA - i90*
    • ST - i110*
    • WoD - i130*
    • Void Ark - i210
    • Weeping City - i240
    • Dun Scaith - i270
    • Rabanastre - i340
    • Ridoranna Lighthouse - i370
    • Orbonne Monastery - i400
    • Copied Factory -i470
    *These Raids are always going to be a bit easier than intended due to the dps increase from switching the role ratio from 8:8:12 to 4:8:16.

    Quote Originally Posted by SDaemon View Post
    Buffing these roulletes could also very well make finishing them feel like a chore for people and while you and others would enjoy them, others still would feel it is no longer worth the time and effort for the tomes.

    I'm not arguing completely against buffing them. Only against buffing them without increasing the tome rewards.
    There is no real reason to do so. The current rewards (100 Poetics, 100 Phantasmagoria, 50 Allegory) are very appropriate for the rough amount of time it takes to complete Dun Scaith and the newly nerfed Orbonne. The roulette is one of the most rewarding for a Level 80 along with Expert and Main Scenario. The problem completely stems from LotA and ST taking about 15 minutes to complete currently (as of a few minutes ago I cleared ST in that time). No other piece of non-endgame content gives out so much for so little time taken.
    (2)

  4. #24
    Player Sesera's Avatar
    Join Date
    Oct 2016
    Posts
    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    Quote Originally Posted by Chrysalis_Zolwe View Post
    Minimum Ilvl roulette when
    That would be a great idea as long as it does not replace any existing roulette.
    (4)

  5. #25
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 86
    Quote Originally Posted by Sesera View Post
    That would be a great idea as long as it does not replace any existing roulette.
    I would do that roulette a lot even if it didn't give any rewards.
    (1)

  6. #26
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    There is no real reason to do so. The current rewards (100 Poetics, 100 Phantasmagoria, 50 Allegory) are very appropriate for the rough amount of time it takes to complete Dun Scaith and the newly nerfed Orbonne. The roulette is one of the most rewarding for a Level 80 along with Expert and Main Scenario. The problem completely stems from LotA and ST taking about 15 minutes to complete currently (as of a few minutes ago I cleared ST in that time). No other piece of non-endgame content gives out so much for so little time taken.
    You are talking about the length of time they currently take along with the difficulty parties face now. Time spent and difficulty in these roulletes will increase rather noticabley should the ilvl sync be lowered. This increased time and difficulty will impact people's willingness to queue for better or worse, personally I just see it being worse.
    (2)

  7. #27
    Player
    negiman4's Avatar
    Join Date
    Oct 2013
    Posts
    81
    Character
    Blank Braver
    World
    Leviathan
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    Considering the max ilevels at release the Alliance raids need the following ilevel syncs:
    • LotA - i90*
    • ST - i110*
    • WoD - i130*
    • Void Ark - i210
    • Weeping City - i240
    • Dun Scaith - i270
    • Rabanastre - i340
    • Ridoranna Lighthouse - i370
    • Orbonne Monastery - i400
    • Copied Factory -i470
    *These Raids are always going to be a bit easier than intended due to the dps increase from switching the role ratio from 8:8:12 to 4:8:16.



    There is no real reason to do so. The current rewards (100 Poetics, 100 Phantasmagoria, 50 Allegory) are very appropriate for the rough amount of time it takes to complete Dun Scaith and the newly nerfed Orbonne. The roulette is one of the most rewarding for a Level 80 along with Expert and Main Scenario. The problem completely stems from LotA and ST taking about 15 minutes to complete currently (as of a few minutes ago I cleared ST in that time). No other piece of non-endgame content gives out so much for so little time taken.
    For the Crystal Tower stuff, I would posit that the max item levels should be lowered by a further 10 or 20 to make up for the 3 extra dps. I think i80 would be sufficient for LotA, i100 for ST, and i120 for WoD, also because that's the item level of the gear that drops in those raids.
    (0)

  8. #28
    Player
    negiman4's Avatar
    Join Date
    Oct 2013
    Posts
    81
    Character
    Blank Braver
    World
    Leviathan
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SDaemon View Post
    You are talking about the length of time they currently take along with the difficulty parties face now. Time spent and difficulty in these roulletes will increase rather noticabley should the ilvl sync be lowered. This increased time and difficulty will impact people's willingness to queue for better or worse, personally I just see it being worse.
    For lack of actual statistics on the community's opinion on this matter, I think this would be a great topic of public debate. If there was a way to quantify the number of people who would like this change and dislike it, maybe that would influence SE's decision on the matter. Perhaps there's a way we can poll the community for their opinion?
    (0)

  9. #29
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by negiman4 View Post
    For lack of actual statistics on the community's opinion on this matter, I think this would be a great topic of public debate. If there was a way to quantify the number of people who would like this change and dislike it, maybe that would influence SE's decision on the matter. Perhaps there's a way we can poll the community for their opinion?
    The only real way to get the communities opinion is to just do it and see the results. You could make a poll on Twitter or on these forums, but you're likely to only get a small fraction of the numbers you'd actually want.

    Now me personally, I think buffing the raids difficulty but not the rewards would just hurt the roulette more. Speaking for myself, the current rewards for MSQ isn't even worth it outside of the leveling experience and I'd honestly rather do anything than do the MSQ roulette. As such if the raid roulette took as long as the MSQ could on average, it'd be reduced to a "If I have another job to level" roulette and then it'd only be done if I was that bored.
    (1)
    Last edited by TheUltimate3; 03-16-2020 at 03:11 AM.

  10. #30
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I'm down for it, I miss the old mechanics
    (3)

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