Page 76 of 96 FirstFirst ... 26 66 74 75 76 77 78 86 ... LastLast
Results 751 to 760 of 958
  1. #751
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Aurelius2625 View Post
    It's the magick and mend traits, it's what buffs their potencies so much as to why a 900 potency attack is SO different on both roles. Tank mastery also lowers our damage through its multipliers, it's retarded but w/e....

    The scaling is BROKEN in the WORST way for tanks but it's just the way that it is.
    No, the reason a 900 potency attack from, say, a melee DPS and a tank hit for different amounts is because Strength scaling for tanks is only around 2/3 what it is for melee DPS (or any other DPS and their respective mainstat). This is why a 1,200 potency Confiteor from Paladin will hit for significantly less damage than a 1,200 potency Midare Setsugekka from a Samurai despite both abilities having identical potencies.
    (0)

  2. #752
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lucy_Pyre View Post
    No, the reason a 900 potency attack from, say, a melee DPS and a tank hit for different amounts is because Strength scaling for tanks is only around 2/3 what it is for melee DPS (or any other DPS and their respective mainstat). This is why a 1,200 potency Confiteor from Paladin will hit for significantly less damage than a 1,200 potency Midare Setsugekka from a Samurai despite both abilities having identical potencies.
    And that scaling is due to the tank mastery trait. Tank Mastery affects both Vit and STR of tanks, while providing a constant 20% DR. Because of this trait, tanks have a slightly different damage formula to everyone else. I seen it some where recently in a forum post comparing the different formulae.
    (1)

  3. #753
    Player
    Bravely_Default's Avatar
    Join Date
    Nov 2015
    Location
    Ul'dah
    Posts
    122
    Character
    Fairy-queen Titania
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    basically they forced all tanks to permanently have that tank stance modifier on from the past expacs... because having a high damage mode with lower defense is apparently toxic to gameplay....
    (2)
    "The secret of happiness is freedom, and the secret of freedom, courage." -Thucydides

  4. #754
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    Quote Originally Posted by Bravely_Default View Post
    basically they forced all tanks to permanently have that tank stance modifier on from the past expacs... because having a high damage mode with lower defense is apparently toxic to gameplay....
    Considering how it caused many tanks to act in all levels of content, not really surprising it's gone.
    (0)

  5. #755
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by aodhan_ofinnegain View Post
    And that scaling is due to the tank mastery trait. Tank Mastery affects both Vit and STR of tanks, while providing a constant 20% DR. Because of this trait, tanks have a slightly different damage formula to everyone else. I seen it some where recently in a forum post comparing the different formulae.
    That scaling also means tanks are gonna be stealth nerfed proportionally to the other classes as each expansion goes on, as their gear is earning strength and weapon damage at the same rate as the other classes, but their damage formula is compensating them less for that increase than the other classes
    (2)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  6. #756
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Correct me if I’m wrong but wasn’t the tank trait and lack of stances herald as a good thing for our damage?

    No more stance dancing we do full damage all the time now was how it was pitched.
    (0)

  7. #757
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,118
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MerlinCross View Post
    Correct me if I’m wrong but wasn’t the tank trait and lack of stances herald as a good thing for our damage?

    No more stance dancing we do full damage all the time now was how it was pitched.
    Tank Mastery is good in theory, but in bad in execution, because of the guaranteed 20% damage reduction it has...

    And I would rather just keep that 20% damage reduction to tank stances and adding different types of eHP values to keep each of the tank stances different while also keeping enmity combos and adjusting them to where the DPS loss is like 10 potency(looking at you DRK) and keeping DPS stance while making sure that tank stance isn't a huge DPS loss(tank DPS ping-ponging all over the place). Though that would require the devs to add more positional requirements to the melee DPS...
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  8. #758
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by ReiMakoto View Post
    That scaling also means tanks are gonna be stealth nerfed proportionally to the other classes as each expansion goes on, as their gear is earning strength and weapon damage at the same rate as the other classes, but their damage formula is compensating them less for that increase than the other classes
    Which is effectively no different than tanks having less strength gain on their gear under prior formulas.
    (2)

  9. #759
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    I see nothing in the Tank trait tooltip indicating a damage reduction. What are you guys talking about?
    (0)

  10. #760
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Falar View Post
    I see nothing in the Tank trait tooltip indicating a damage reduction. What are you guys talking about?
    "Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute."

    What is being referred to is that, it's a case of the description being technically correct. Specifically the part about gaining a "Bonus to damage dealt based on your strength attribute"

    Essentially, Tanks DO get bonus damage based on their strength. Just, at a rate that is 20% less than what other jobs get from their primary attribute (Maybe healers are in a similar boat? It's hard to say given that they have low potency skills anyway even if they scaled at a normal rate, unlike Tanks whom have 600/800/920 potency skills)
    (0)

Page 76 of 96 FirstFirst ... 26 66 74 75 76 77 78 86 ... LastLast