Quote Originally Posted by hydralus View Post
I've done the expert crafting for a while and I can't say I'm a fan. I'm able to do it successfully about 1/3-1/4 times and while that seems alright, it's not exactly a thrill. It takes a few tries to figure out what you should be doing and by then you realize you have almost no control over how things are going to turn out. The scrips are negligible compared to when you just macro the lower-tier item and... well, much like 'Whose line is it anyway', the point don't matter.

All in all it just makes me glad the crafting that matters is entirely macroable. Getting your materials wasted because of bad luck out of your control sounds like it'd be a nightmare if you're trying to make something that sells for 2 million gil. It'd work a bit better if they let you see what the next 4/5 step conditions are going to be coming up (Like normal>good>normal>sturdy>pliant, etc) it'd be less about hoping and more about planning.

I guess it'd keep a lot of people out of 'true endgame' crafting but how many people are going to be buying the latest gear if they cost 8m gil a piece to make up for the materials lost?
Well to be fair, you don’t necessarily have to do these expert recipes as theY are optional. Master recipes have such a laughable difficulty, it is basically just spamming macros while watching Netflix. I’m glad they have two barriers. One for people that want challenges and one for people that just want to casually craft. That’s how it should be.