Results 1 to 10 of 55

Hybrid View

  1. #1
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by GrimGale View Post
    A a healer that heals all the time would probably end up grossly overhealing/not using his kit to its full extent. That would also be an example of a bad healer.

    The fact that most fights have long stretches of healing downtime doesn't help either.
    Yes I'm aware of this. My understanding of the situation is more of a theory then truth tbh. But even talking to some of my friends, I find they complain that healers never heal or res or the like gives me the impression that was the kind of feedback the devs where getting, scholar was too busy dpsing and putting the work on the other healer, so they simplified the dps toolkit in an attempt to reduce the distraction and gave them more heals in the hopes that scholar picks up the slack.

    Ast only fished for balance was the feedback they likely received, therefore all cards are balance and the rng is placed in its potency as opposed to whether or not you got it off.

    Whm is the trickier one for me to speculate on. My guess is that the Lilies where an attempt to answer the feed back of Lilies being useless and whm having poor mobility and weaving options. So they did both while keeping their desired fantasy of making whm the big powerful gcd healer. Misery was probably a way to motivate people to actually take part in the mechanic by giving then an award.
    (1)

  2. #2
    Player
    Volkaj's Avatar
    Join Date
    Oct 2018
    Posts
    81
    Character
    Volkaj Jukres
    World
    Faerie
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Brandedblade View Post
    Yes I'm aware of this. My understanding of the situation is more of a theory then truth tbh. But even talking to some of my friends, I find they complain that healers never heal or res or the like gives me the impression that was the kind of feedback the devs where getting, scholar was too busy dpsing and putting the work on the other healer, so they simplified the dps toolkit in an attempt to reduce the distraction and gave them more heals in the hopes that scholar picks up the slack.

    Ast only fished for balance was the feedback they likely received, therefore all cards are balance and the rng is placed in its potency as opposed to whether or not you got it off.

    Whm is the trickier one for me to speculate on. My guess is that the Lilies where an attempt to answer the feed back of Lilies being useless and whm having poor mobility and weaving options. So they did both while keeping their desired fantasy of making whm the big powerful gcd healer. Misery was probably a way to motivate people to actually take part in the mechanic by giving then an award.
    In other words, when looking for healer feedback, SE listened to tanks and DPS. Not healers.
    (6)

Tags for this Thread