

Honestly, I've seen more struggles with giant pulls when people forget they're synched down to i440 than with the actual bosses in there. (Though I have seen a breathtaking number of people accidentally dash/dive/backflip off the arena with the final boss.)
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
When it comes to giant pulls, I found The Burn to be much more challenging. Because there are constantly aoes that you have to avoid. As long as Tanks watch their cds and Healers know what they are doing, I don't find it any more difficult than any other dungeon. But that's just my personal experience.


It's not so much that Amaurot is harder than a normal dungeon, in my experience, it's that the ilevel sync is aggressive enough that people who are coming in as level 80 used to the damage they can do and/or soak in later content with i470+ gear can be caught off-guard in Amaurot. Add to that the Roilers and Detonators that tether to folks (and the healing debuff you get from it), and some parties can get caught off-guard.When it comes to giant pulls, I found The Burn to be much more challenging. Because there are constantly aoes that you have to avoid. As long as Tanks watch their cds and Healers know what they are doing, I don't find it any more difficult than any other dungeon. But that's just my personal experience.
You're absolutely right that the Burn is more obnoxious, mechanically.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere


You could do boss room to boss room pulls during early access week wearing AF gear, so i dont know why it'd be a problem now. If people are dying to big pulls in amuarot, then its not the content's fault.
2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.
(Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)


The trick for the first groups is:
The healer stays behind until the shadow Exergon locks onto another target. Then the healer sprints in and insta heals the tank. Tank needs to use CDs to bridge the gap.
If you do this, the healer doesn't get the debuff and the mass pulls are nice and easy.
Only mass pulls that hit a bit harder are the ones before the last boss but CD usage takes care of that.
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