Results 1 to 10 of 99

Hybrid View

  1. #1
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Would it be a roulette then?
    (6)

  2. #2
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Roulettes in general need more options, not fewer. (The only removal I'd be behind is the removal of EX trials from mentor roulette; they either belong in their own roulette or not at all.)

    Level 80 roulette right now is going to be weighted heavily toward Amaurot because it's the only dungeon in the bunch required for story.

    In general though, if the 80 roulette has a "1/3" chance of giving you a dungeon you don't want to run, you might be best off simply not running that roulette.
    (3)

  3. #3
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    749
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Awha View Post
    Would it be a roulette then?
    Yes, just like the trials roulette is still a roulette despite not including Amaurot. Letting players avoid specific dungeons isn't going to cause the entire system to collapse. Participation may even increase if people didn't have to worry about being placed in their least favorite content. If certain dungeons are really despised by the majority, a separate option could be added to the duty finder to prioritize queuing into first timer dungeons or unpopular dungeons in return for more XP/tomes/whatever.
    (0)

  4. #4
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PyurBlue View Post
    Yes, just like the trials roulette is still a roulette despite not including Amaurot. Letting players avoid specific dungeons isn't going to cause the entire system to collapse. Participation may even increase if people didn't have to worry about being placed in their least favorite content. If certain dungeons are really despised by the majority, a separate option could be added to the duty finder to prioritize queuing into first timer dungeons or unpopular dungeons in return for more XP/tomes/whatever.
    It's far more likely queues would become unbearably longer for certain dungeons than increase. If you could veto five dungeons from Leveling, I can all but guarantee which ones would be picked.

    Sastasha
    Copper Bell
    Toto-rak
    Tam-tara
    Aurum Vale

    And therein lies the problem. Four of them are story required, which means new players could be waiting hours. Amaurot would have a similar problem simply because of the ilvl sync.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #5
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    You don't have to run a roulette, imagine that concept.

    So many ways to get tomes in this game now.
    (2)

  6. #6
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    749
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by ForteNightshade View Post
    It's far more likely queues would become unbearably longer for certain dungeons than increase. If you could veto five dungeons from Leveling, I can all but guarantee which ones would be picked.
    What if you couldn't pick 5?

    And therein lies the problem. Four of them are story required, which means new players could be waiting hours. Amaurot would have a similar problem simply because of the ilvl sync.
    There are ways to get around this, I mentioned one in the second half of my quote. It's really only a problem in your example because the number of vetos you used is enough to cover all of the most unpopular dungeons, and that's assuming the dungeons you listed really are the only ones people would avoid. As with the Alliance Roulette, players will queue for leveling expecting different things. Some people only care about getting the reward, they might choose to skip The Vault or Doma Castle over Sastasha and Copper Bell.
    (0)