Results 1 to 10 of 54

Hybrid View

  1. #1
    Player
    Kaiserdrache's Avatar
    Join Date
    Aug 2018
    Posts
    305
    Character
    Merridyll Cailleach
    World
    Shiva
    Main Class
    Bard Lv 80
    I think fishing in this game is just ridiculous when it comes down to the requirements that they have to be caught with like build in 4-5 rng based mechanics, and for what all this in the end? Just to get a ???? entry lesser in your archive und somewhen eventually some lousy few achivement points nobody else than you cn see or cares even about how much others have...
    For something that mostly always can't even be placed into an aquarium to show others what you did do for a feat there.

    Fishing in this game should become completely reworked for when PS4 support stops and the game gets its next overhaul for the next gen and it should work much more like FF15's fishing, which is hands down much better.
    Fishing needs to become skillbased and not absurdly luck based beyond everything what is good and evil.

    Everything what a fisher player should have to do to catch any fish in FF14 is

    - Bring proper equipment that gives the required catch stats
    - Use the right bait
    - use correctly your fisher skills to help out this way to catch wat you want
    - fish at the right time/moment at the correct spots/living points of what you want to catch...

    This endless mooch-mooch-mooch-mooching needs to get removed, its just a plain stupid and boring as annoying as hell method thast is vefy uncreative too, just there too make things more complicated and difficult, than they need to be.
    Or do we have to catch in real life also too first at midnight, while it's raining 4 differen't fishes mooched from each other, just to be able to catch a fish that we need as bait to mooch with it the actual target fish you wan?

    No, we don't, because thats plain simply said totally unrealistical. Fishing in FF14 needs to become more realistical, if it tries already going on the route of hyperrealism by simulating that you can catch certain fishes only at right times, with correct weather and fitting baits, then should this rule of thumb also rule out totally unexplainable unrealistical omni-mooching, which exists only out of dev uncreativity, because they knew no better way to make otherwise fishing more challening, other then depending themself as usually always on putting everything full with rng mechanics everywhere n in this case even multiple times after another.

    Disgusting, creates in me just a feeling of competely not caring about it as content, instead of having actually fun with it.._

    Would a want to play rng games, i'd go directly into a Casino and not go fishing in FF14, just only that I can't lose real money here, nor win some.
    (0)

  2. #2
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    546
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Kaiserdrache View Post
    This endless mooch-mooch-mooch-mooching needs to get removed
    Mooch is one of the more interesting and creative fishing mechanics, would be very upset to see it go.

    I think big fishing is great right now; some fish are simple but the harder ones are different in unique and interesting ways. Love it.
    (0)


  3. #3
    Player
    Kaiserdrache's Avatar
    Join Date
    Aug 2018
    Posts
    305
    Character
    Merridyll Cailleach
    World
    Shiva
    Main Class
    Bard Lv 80
    Yeah its fine to have it, but thats by far no plausible reason for it to use it like crazy multiple times after another, like having to mooch four times after another with a catched fish the next one you need, most likely even in HQ just to make it much more complicated, just to have a chance at getting what you want.

    Fishing needs to be in first line skill based, not luck based, it's completely fine to have Mooch as a means to get natural baits that aren't buyable anywhere and to diversify the methods of catching specifi fish species, where its natural that there are carnivorous bigger fishers going for your mooches

    But 4 times in a row is exaggerating it. maximum 2 mooches should be enough. Would be far more interesting, if SE added more different waya t manipulate your fishing outcom, other then mooching, the hook and bait or daytime/weather, like for example the fish density of a fishing location in regard of how many people have fished at a spot over a certain time to prevent overfishing...
    (0)

  4. #4
    Player
    Espritduo's Avatar
    Join Date
    Oct 2013
    Posts
    975
    Character
    Esprit Libre
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kaiserdrache View Post
    Yeah its fine to have it, but thats by far no plausible reason for it to use it like crazy multiple times after another, like having to mooch four times after another with a catched fish the next one you need, most likely even in HQ just to make it much more complicated, just to have a chance at getting what you want.

    Fishing needs to be in first line skill based, not luck based, it's completely fine to have Mooch as a means to get natural baits that aren't buyable anywhere and to diversify the methods of catching specifi fish species, where its natural that there are carnivorous bigger fishers going for your mooches

    But 4 times in a row is exaggerating it. maximum 2 mooches should be enough. Would be far more interesting, if SE added more different waya t manipulate your fishing outcom, other then mooching, the hook and bait or daytime/weather, like for example the fish density of a fishing location in regard of how many people have fished at a spot over a certain time to prevent overfishing...
    As someone who agrees that fishing could stand to lose SOME (I repeat, SOME) of it's RNG intensity, I think you're over-exaggerating the Mooch mechanic. There is no fish in the game that requires a 4x mooch. The farthest any fish has ever gone is the triple mooch, and there is exactly one fish in the game that is a triple mooch, the Frilled Shark from way back in ARR days. Every other fish is, at worst, a double mooch, and even that has been virtually eliminated since ARR, with only a couple fish since then requiring double mooches to catch. The only time you would mooch four times or more is for the fish that allow you to mooch themselves over and over until you get the target fish, and this is a gift to you, not a detriment. I personally think they should actually be doing more with Mooch since we have Patience and Mooch II now that make getting mooch fish a very non-RNG element and more of a strategic GP-management element. Heck give me a quintuple mooch, I can take it now that Patience and the hooksets got a GP nerf.

    Also a hard no on having the fishing pool affected by other players. That never ends well. The slight impact other players have on ocean fishing should be proof enough of that.


    Like I said initially, though, I do feel the RNG element of fishing is too heavy, especially for new players. People say they want to "preserve" the experience of big fishing, but what they don't realize is we veteran fishers had it easy back in the day. True hardcore fishing is what the new players are being forced to reckon with coming into the content nowadays. Dealing with a small handful of new fish to catch each patch is child's play. I got all the new big fish for 5.1 in a single weekend, 5.2 in three days in between ocean fishing runs. New players are coming into the content with over 200 big fish to catch, while also having the other 500-odd regular fish (some of which are just as difficult as big fish) to manage as well. This workload is so intimidating it's no wonder new fishers give up on it.

    I'm not in favor of just nerfing the whole system to the ground, but allowing some grace elements for the older big fish would help newer players to manage the increasingly unfeasible amount of fish on the table and allow them to keep up with us veteran fishers who basically are playing easy-mode big fishing, and have been for years. I would just tweak a couple things to help out newer fishers. Allow Gathering and Perception to have more of an impact on older big fish, just like how new expansions (used to) remove the 95% cap on gathering nodes as you leveled up. Make it so higher Perception ratings increase the chance of a big fish biting, and higher gathering ratings increase the chance of landing it. Not to 100%, but just enough to remove the frustration of trying to catch a fish from 3 expansions ago that us veteran fishers haven't had to worry about for years. I'd say increasing whatever the base bite and catch rate is by up to 40% based on your stats, capping it at a hard 80% would be fine for fish from previous expansions. This would still make fish that are notorious for the low bite/catch rates (let's say 10%) still only have a 50% bite/catch rate at best, and fish who's bite/catch rates were never that horrible would now still have a decent chance to get away, but not a frustratingly low chance. Moreover, I would keep the six legendaries of each expansion untouched. Those should always be the "ultimate" tier fish of an expansion, and like Ultimate, should preserve their challenge as much as possible.

    That's just my feelings on the matter, as a hardcore fisher among hardcore fishers, who still understands the situation new players are facing that we never had to deal with.
    (1)
    Last edited by Espritduo; 03-07-2020 at 06:14 PM.

  5. #5
    Player
    CaptainLola's Avatar
    Join Date
    Feb 2024
    Posts
    3
    Character
    Captain Lola
    World
    Lamia
    Main Class
    Dancer Lv 90
    “Like I said initially, though, I do feel the RNG element of fishing is too heavy, especially for new players. People say they want to "preserve" the experience of big fishing, but what they don't realize is we veteran fishers had it easy back in the day. True hardcore fishing is what the new players are being forced to reckon with coming into the content nowadays. Dealing with a small handful of new fish to catch each patch is child's play. I got all the new big fish for 5.1 in a single weekend, 5.2 in three days in between ocean fishing runs. New players are coming into the content with over 200 big fish to catch, while also having the other 500-odd regular fish (some of which are just as difficult as big fish) to manage as well. This workload is so intimidating it's no wonder new fishers give up on it.

    I'm not in favor of just nerfing the whole system to the ground, but allowing some grace elements for the older big fish would help newer players to manage the increasingly unfeasible amount of fish on the table and allow them to keep up with us veteran fishers who basically are playing easy-mode big fishing, and have been for years. I would just tweak a couple things to help out newer fishers. Allow Gathering and Perception to have more of an impact on older big fish, just like how new expansions (used to) remove the 95% cap on gathering nodes as you leveled up. Make it so higher Perception ratings increase the chance of a big fish biting, and higher gathering ratings increase the chance of landing it. Not to 100%, but just enough to remove the frustration of trying to catch a fish from 3 expansions ago that us veteran fishers haven't had to worry about for years. I\\\\'d say increasing whatever the base bite and catch rate is by up to 40% based on your stats, capping it at a hard 80% would be fine for fish from previous expansions. This would still make fish that are notorious for the low bite/catch rates (let’s say 10%) still only have a 50% bite/catch rate at best, and fish who's bite/catch rates were never that horrible would now still have a decent chance to get away, but not a frustratingly low chance. Moreover, I would keep the six legendaries of each expansion untouched. Those should always be the "ultimate" tier fish of an expansion, and like Ultimate, should preserve their challenge as much as possible.

    That’s just my feelings on the matter, as a hardcore fisher among hardcore fishers, who still understands the situation new players are facing that we never had to deal with.”

    This is 100% correct. Fishing feels awful. I’ve been playing for a little over a year and I’ve been really working on my fishing log for the past couple months and ARR just like msq is a huge slog and I’m starting to hate it a little tbh.
    (1)

  6. #6
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kaiserdrache View Post
    I think fishing in this game is just ridiculous when it comes down to the requirements that they have to be caught with like build in 4-5 rng based mechanics, and for what all this in the end? Just to get a ???? entry lesser in your archive und somewhen eventually some lousy few achivement points nobody else than you cn see or cares even about how much others have...
    For something that mostly always can't even be placed into an aquarium to show others what you did do for a feat there.

    Fishing in this game should become completely reworked for when PS4 support stops and the game gets its next overhaul for the next gen and it should work much more like FF15's fishing, which is hands down much better.
    Fishing needs to become skillbased and not absurdly luck based beyond everything what is good and evil.

    Everything what a fisher player should have to do to catch any fish in FF14 is

    - Bring proper equipment that gives the required catch stats
    - Use the right bait
    - use correctly your fisher skills to help out this way to catch wat you want
    - fish at the right time/moment at the correct spots/living points of what you want to catch...

    This endless mooch-mooch-mooch-mooching needs to get removed, its just a plain stupid and boring as annoying as hell method thast is vefy uncreative too, just there too make things more complicated and difficult, than they need to be.
    Or do we have to catch in real life also too first at midnight, while it's raining 4 differen't fishes mooched from each other, just to be able to catch a fish that we need as bait to mooch with it the actual target fish you wan?

    No, we don't, because thats plain simply said totally unrealistical. Fishing in FF14 needs to become more realistical, if it tries already going on the route of hyperrealism by simulating that you can catch certain fishes only at right times, with correct weather and fitting baits, then should this rule of thumb also rule out totally unexplainable unrealistical omni-mooching, which exists only out of dev uncreativity, because they knew no better way to make otherwise fishing more challening, other then depending themself as usually always on putting everything full with rng mechanics everywhere n in this case even multiple times after another.

    Disgusting, creates in me just a feeling of competely not caring about it as content, instead of having actually fun with it.._

    Would a want to play rng games, i'd go directly into a Casino and not go fishing in FF14, just only that I can't lose real money here, nor win some.
    you realize it has to be rng in an 24/7/365 online MMO otherwise everyone would just blow thru the fishing log just by bringing the right bait at the right time and everything is just given to you. the rng is there to gate progress.
    (1)

  7. #7
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    546
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Quote Originally Posted by DrWho2010 View Post
    everyone would just blow thru the fishing log just by bringing the right bait at the right time and everything is just given to you.
    Basically. A lot of the fishing suggestions I see from people who don't enjoy fishing are just "remove the gameplay, make it Sightseeing Log 2".
    (2)


  8. #8
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,523
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Sated View Post
    Basically. A lot of the fishing suggestions I see from people who don't enjoy fishing are just "remove the gameplay, make it Sightseeing Log 2".
    The worst part is, ARR had the best sightseeing log and people hated it too and now every other expansions log is really bad. You can't even see the sight you're supposed to from the vista, and it's braindead easy.
    (0)

    http://king.canadane.com

  9. #9
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,253
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by Canadane View Post
    The worst part is, ARR had the best sightseeing log and people hated it too and now every other expansions log is really bad. You can't even see the sight you're supposed to from the vista, and it's braindead easy.
    Any new 'old-fashioned' sightseeing log entry would be trivial with BLU's suicide spell and rezzing on a hard to reach vista. Even infamous lamp post in Kugane is completelly neutralized now.
    (0)

Tags for this Thread