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  1. #1
    Player
    Polluxx's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    19
    Character
    Polluxx Highwind
    World
    Behemoth
    Main Class
    Dragoon Lv 80

    SE, please buff Dragoon ...

    Job already have the worst options for melee utility, now it is, also, the worst option for melee damage.

    It should be fighting with Monk for the 2nd place in melee DPS, now it fights for the 3rd place with Ninja, who has the best options for melee raid utility.

    An increase in potency/rDPS should do the work.

    Also, Summoner is still way ahead than it should be.
    (2)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,654
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    What?

    Seriously, what? Dragoon is still a powerhouse and by far the most played Melee. In fact, until TEA, Dragoon was the most played job by a country landslide. It has all but dominated Shadowbringers. It should be more or less balanced with Ninja given a lot of Ninja's utilities were stripped away. With all that said, Dragoon's damage has suffered somewhat this tier. That, however, is due to it having zero range options in a tier that seems to despise Melee. Piercing Talon is such a worthless ability, it's better to do absolutely nothing. If anything, that needs to be fixed; preferably through both a damage boost and it no longer breaking your combo.

    Simply put, the only reason Ninja has pulled ahead is due to Mudras being on the GCD now. So they lose less disengaging. If you straight up buff Dragoon's overall damage, they'd be far too strong in any fight without downtime.
    (20)
    Last edited by ForteNightshade; 03-06-2020 at 04:10 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. 03-07-2020 04:43 AM

  4. #4
    Player
    Polluxx's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    19
    Character
    Polluxx Highwind
    World
    Behemoth
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by ForteNightshade View Post
    What?

    Seriously, what? Dragoon is still a powerhouse and by far the most played Melee. In fact, until TEA, Dragoon was the most played job by a country landslide. It has all but dominated Shadowbringers. It should be more or less balanced with Ninja given a lot of Ninja's utilities were stripped away. With all that said, Dragoon's damage has suffered somewhat this tier. That, however, is due to it having zero range options in a tier that seems to despise Melee. Piercing Talon is such a worthless ability, it's better to do absolutely nothing. If anything, that needs to be fixed; preferably through both a damage boost and it no longer breaking your combo.

    Simply put, the only reason Ninja has pulled ahead is due to Mudras being on the GCD now. So they lose less disengaging. If you straight up buff Dragoon's overall damage, they'd be far too strong in any fight without downtime.
    Class/Job popularity has little to nothing to do with Class/Job technical game design... Ninja still have Trick Attack, wich is a better raid utility than litany (Raid increased damage per minute >>>> Raid increased Critical Rating per 3 minutes), even Monk's Brotherhood is a better raid utility than Litany, and Dragon Sight is more of a personal buff than a group buff.

    I completely agree with the lack of range options and Piercing Talon being shit. I'm not asking for a BIG potency buff in every skill, but a better potency balance since Dragoon have the worst raid utility of mDPS jobs, it's easier to achieve that with potency buffs.
    (0)

  5. #5
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    Goon? Get buffs?
    Absolutely no.
    Summoner? Still too strong?
    Absolutely yes.
    (3)

  6. #6
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Ramura_Sono View Post
    Summoner? Still too strong?
    Absolutely yes.
    That might be the case, but what if it wasn't?
    BLM would then be absolutely unbalanced, it would have no competition at all. At least now BLM is not a forced choice.
    (0)

  7. #7
    Player
    Vendalwind's Avatar
    Join Date
    Jul 2019
    Posts
    340
    Character
    Vendal Solairune
    World
    Cactuar
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Lastelli View Post
    That might be the case, but what if it wasn't?
    BLM would then be absolutely unbalanced, it would have no competition at all. At least now BLM is not a forced choice.
    BLM is never a forced choice because it also has the potential to be REALLY crappy because of how it functions. BLM rotation is brain dead. BUT BLM rotation applied optimally in fights with movement and downtime (may) be the hardest thing in the game to perfect. SMN shouldn't contest BLM IMO. if anything contests, it should be melee in general.
    (1)

  8. #8
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Polluxx View Post
    Job already have the worst options for melee utility, now it is, also, the worst option for melee damage.

    It should be fighting with Monk for the 2nd place in melee DPS, now it fights for the 3rd place with Ninja, who has the best options for melee raid utility.

    An increase in potency/rDPS should do the work.

    Also, Summoner is still way ahead than it should be.
    The worst option for melee utility ? Sorry what ? Litany makes godly openers, even moreso that crit power creep will start again with this tier (with it being best op stat in the final one).

    Good DPS also comes from peaking really high in openers and then smoothing and lengthening the drop the most you can. Starting slow is manageable but it doesn't do wonders in the end, and DRG helps a lot avoiding that.

    As for personal dmg : this is a tier where melee finally have to struggle for uptime in 5.x so ofc it will feel lackluster to you, especially for the reason Forte explained on NIN desengaging mitigation
    (1)

  9. #9
    Player
    Polluxx's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    19
    Character
    Polluxx Highwind
    World
    Behemoth
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Karshan View Post
    The worst option for melee utility ? Sorry what ? Litany makes godly openers, even moreso that crit power creep will start again with this tier (with it being best op stat in the final one).

    Good DPS also comes from peaking really high in openers and then smoothing and lengthening the drop the most you can. Starting slow is manageable but it doesn't do wonders in the end, and DRG helps a lot avoiding that.

    As for personal dmg : this is a tier where melee finally have to struggle for uptime in 5.x so ofc it will feel lackluster to you, especially for the reason Forte explained on NIN desengaging mitigation
    As a said for ForteNightshade, Trick Attack is a 15s raid damage 5% increase at every minute, Brotherhood is a 15s raid physical damage 5% increase at every minute and a half ... Battle Litany is a 20s raid critical rating 10% increase ate every 3 minutes ... increased damage + less cooldown >>>> increased critical rating + more cooldown.
    (0)

  10. #10
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Please nerf dragoons endlessly.
    I don't want them in my e8s groups, because they can not stand still and have to use a jump in P1 tower phase and are the main reason that I can't get a group to practice the Add phase and further.
    (1)

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