Quote Originally Posted by TheVedis View Post
One of the BIGGEST things that slowed people down at launch(if you dont count the way exp was calculated back then and fatigue) was the sheer lack of items in the game until crafters got their levels up high enough.
While I agree with you here, I really don't think this is going to be a problem with the new gear vendors and the crafting revamps no longer requiring you to have 3 30+ crafts to make a level 3 item.