Quote Originally Posted by Kalise View Post
Only if you're doing Savage/Ultimate level content. Even then, only if you're doing speed clears.

For example, looking at FF Logs shows that the top DPS jobs are: SAM, BLM, SMN and MNK. But they only make up 40% of the total parses, meaning more people are playing the other jobs than these 4.

If there's alternate end-game content designed for the casual player, then alternate combinations will have more viability.

To say nothing about a single percent of on paper DPS difference means nothing compared to the actual DPS that will be achieved by playing a combination that you are comfortable and practiced in. (I.e. The old adage "Bring the player, not the class")
Even if it is only the top end that it matters for, this kind of thing always bleeds down. Anyone using a non-meta comp for a job in any content will constantly be hounded by people or excluded because they chose something that is not the best build. It turns into things that we already see in XIV, people complaining that dungeon runs take too long for example. There is also the fact that if you don't choose the best build or combination and later on decide you want to to endgame, you cannot undo it easily. Most games that have customization pretty well force you to start all over if you want to change it, or you can spend real money on a chance to redesign your skill trees or whatever they are using for customization in that game.