Quote Originally Posted by Vyrerus View Post
make a separate hotbar using only skills up to the level the duty is synced at.
That works around hotbar problem by artificially restricting the buttons available, but some actions get traited up in the levels after an expansion cap, so there will still be a little bit of fudging going on for some of the jobs. RDM, for example, gets +50 potency to Displacement, a 5% magic damage buff on Manafication, and a reduced cooldown on Contre Sixte by 80, all of which will inflate numbers a bit higher than what they would actually be at 70.