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  1. #1
    Player
    Bright-Flower's Avatar
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    Jul 2018
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    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I don't think it would work. Unlike WoW, FFXIV has a singular linear main story. That requires those old areas to be there.

    While they could, theoretically, update the old maps to allow flying, they aren't going to mess with their linear story by throwing another cataclysm at the ARR zones and replacing them the same way Cataclysm did to WoW. WoW's story isn't nearly so rigidly structured so they could more easily do it than FFXIV could.
    (1)

  2. #2
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    Nov 2018
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    Quote Originally Posted by Bright-Flower View Post
    WoW's story isn't nearly so rigidly structured so they could more easily do it than FFXIV could.
    WoW's story structure has nothing to do with it. Blizzard and the vast majority of the player base it seems just don't care that the player character moves from Cataclysm-era storylines where the NPCs talk about the effect of the war in Northrend to BC-era storyline or WotLK-era storyline then back to Cataclysm.

    The story still has a "linear" timeline, it's the quest that breaks that timeline with the options you can do. That's why I don't want the MSQ in FFXIV to be optional even as an option. It can make people start not to care when they decide to break the story in favor of questing/game play reasons. (And it may already happen in FFXIV, but that's no reason to have more of it.)
    (0)

  3. #3
    Player
    Iscah's Avatar
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    Nov 2017
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    14,127
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by linay View Post
    (And it may already happen in FFXIV, but that's no reason to have more of it.)
    They're very good about keeping continuity straight, actually. It's why they avoid bringing optional storylines back into the MSQ, or have variable dialogue to smooth things out when they occasionally do.
    (3)

  4. #4
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    Quote Originally Posted by Iscah View Post
    They're very good about keeping continuity straight, actually. It's why they avoid bringing optional storylines back into the MSQ, or have variable dialogue to smooth things out when they occasionally do.
    Indeed, but the less opportunity to break the continuity, the better.
    (1)

  5. #5
    Player
    Iscah's Avatar
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    Nov 2017
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    14,127
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by linay View Post
    Indeed, but the less opportunity to break the continuity, the better.
    Oh, definitely it's better to keep things as straight and consistent as they can.
    (1)