Quote Originally Posted by Rai_Takara View Post
I think the current system could add more use with seals and make it less tied to damage and more tied to the other effects people want. Maybe if you get 3 blue seals you get MP refresh as well as the 6% damage buff? No matter what combination of seals you get, you always get the 6% damage buff, but what differs is the bonus effect you get. I think that is a good direction.
This would be great but at the same time... Depending on their approach, it might also cause the problem of fishing for the best seal combination, which is the very thing the devs are trying to avoid with the cards themselves. As long as the additional buffs benefit non-offensively, then I don't see much of an issue.