Quote Originally Posted by VenKitsune View Post
but the 1st and 2nd boss music in amaurot before was generic 14 boss music, so why is this bad that they made a track specifically for non-final bosses of dungeons for an expansion?
The problem (for me at least) is that they haven't "made new music", they've effectively taken the final boss music and added it to the midbosses, thus diluting its effect as epic final boss music. It becomes overplayed and instead of only hearing it for the final encounter, you've already heard it twice per dungeon before you get there.