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  1. #251
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    bump bcs why not, today im on the mood of don't care anymore, im suppose im still here just to suffer.
    (1)

  2. #252
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by shao32 View Post
    bump bcs why not, today im on the mood of don't care anymore, im suppose im still here just to suffer.
    You dont suffer, you have Gunbreaker as a placeholder.
    I dont have my old tank-stance warrior with godlike healing capabilities and damage. :x
    (0)

  3. #253
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nedkel View Post
    You dont suffer, you have Gunbreaker as a placeholder.
    I dont have my old tank-stance warrior with godlike healing capabilities and damage. :x
    actually GNB it's barely a filler for me and it was going to be my secondary choice the days i want to play something different not my main, i want to play DRK and only DRK but i can't since the one i love it's no more, GNB it's the only choice i have bcs is the only tank without inner release, it's not like the old DRK at the end of the day despite having similar pace so it's greatly affecting my experience with the expansion.
    (3)

  4. #254
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,277
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by shao32 View Post
    actually GNB it's barely a filler for me and it was going to be my secondary choice the days i want to play something different not my main, i want to play DRK and only DRK but i can't since the one i love it's no more, GNB it's the only choice i have bcs is the only tank without inner release, it's not like the old DRK at the end of the day despite having similar pace so it's greatly affecting my experience with the expansion.
    I can empathize with you I didn't play DRK after Deltascape because I disliked it so much so I swapped to WAR playing another class while yearning for your favorite is pretty soul crushing and I can understand your frustrations. Sometimes when things change from what you love it detracts from the overall experience which is Shadowbringers, I honestly hope they can make it so everyone can agree and love DRK it's so polarizing of a class but hang in there and keep making these threads hopefully SE can acknowledge and see feedback.
    (3)

  5. #255
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Wish Delirium had more impactful visuals and less of a spam fest.
    (1)

  6. #256
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Awful View Post
    I can empathize with you I didn't play DRK after Deltascape because I disliked it so much so I swapped to WAR playing another class while yearning for your favorite is pretty soul crushing and I can understand your frustrations. Sometimes when things change from what you love it detracts from the overall experience which is Shadowbringers, I honestly hope they can make it so everyone can agree and love DRK it's so polarizing of a class but hang in there and keep making these threads hopefully SE can acknowledge and see feedback.
    i don't ask more than that, i hope with all my soul they do that.
    (1)

  7. #257
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    bump, you are not allowed to leave the first page of the tank role subforum my dear.

    sorry for the double post, i wonder if i will have to keep this thread all the expansion up, mm i hope nope, please Dev team, just make DRK fun again.
    (0)

  8. #258
    Player
    Bissani's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    15
    Character
    Centric Flow
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Just randomly arrived to this interview:

    https://www.gematsu.com/2020/04/fina...ights-and-more

    hate to say it, but when asked about changes to tanks (even if the asked ones were debatable), yoshi-p gave an answer which is not very promising.
    I can probably say that all my hopes to be able to play a DRK that might be fun before 6.0 vanished....
    Again, the players complaining about non-glamour stuff are just ignored......
    (0)

  9. #259
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    —I primarily play the Tank role, specifically Gunbreaker and Paladin. Paladin has, in my opinion, been a job that lacks a lot in the self-mitigation department for cooldowns compared to its Tank brethren. Is there any chance we could possibly see an addition to their self-mitigation repertoire or even a change to Divine Veil, so that even the Paladin can gain the shield absorption effect?

    Yoshida: “Currently, the tank role is becoming progressively more equalized, but at the same time, we want each job to have its own established identity. If we make them even more equal, then it would truly make no difference which job you used—it is unlikely that we would make any changes during the 5.x series. Please stay tuned for any movements leading up to the next expansion.”
    so, we have a lot of ppl claiming that DRK is a new marauder branch with more oGCD, his identity doesn't exist anymore since everything unique has been remove and everything the job have get this expansion is half baked and boring and he say they want to each job have his own identity and not gonna make any change during 5.x? not a direct answer to DRK but in general is a answer to our request, i think yoship don't know how tanks play or live in a pararel world, this expansion has been making tanks more equal in terms of gameplay that DRK and WAR are basically the same with pretty small diferences and he say they want to keep the identity of each tank when they proceed to copy paste inner release, make blood gauge work the exact way that rage gauge with the exact generic tools and have both jobs with the same generic GCD rotation?.

    if yoship belive that tanks identity is based on 1-2 skills and the rest can be shamelessly copy pasted with extremly minimun diferences then he is actually negligent on his duty to allow current DRK desing, the worst thing is if they allow this next expansion and DRK don't see any of the desirable changes the job so desperately scream to return to his heavensward fllow then i not gonna support anymore a game that only cares on doing everything wrong not listen his player base and screw with my fav job again and again bcs it's they fav hobby.

    ty for the interview Bissani.
    (2)

  10. #260
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Honestly, DRK would become infinitely more enjoyable(and DRK-like) if they just increased the amount of MP per minute and untied Darkside from EoS, to make it something you actually have to maintain. Delirium does indeed provide something of a wedge in any hypothetical changes as well though. I don't think it's possible to make it into something really engaging without being too invasive with current DRK's design however, which obviously has to wait until 6.0.

    My proposition for now, more in line with usual mid-expac reworks:

    Change Delirium's effect to "Allows the execution of Bloodspiller, Quietus, or Living Shadow without cost, while also doubling its potency. Effect fades upon execution."

    The potency could be reduced to just a certain % based on balance. The main goal is to just take Delirium window "out of the way" for the other changes and getting rid of the BS spam nobody likes(since now it's just one BS/LS with buffed potency, instead of 5 BSs). It does however add some thinking about using it on LS or BS depending on how it lines up, which would be more engaging, not to mention enabling earlier use of LS in opener, without having to wait for 50 blood gauge.

    Change Blood Weapon's cooldown to 30 seconds.
    Increase Syphon Strike's MP value to 1500.
    Increase Carve and Split's MP value to 1200.
    Remove Darkside refresh from Edge of Darkness/Shadow.


    This should add MP for 3 more spenders per minute to avoid overcapping during downtime, but 2 of those would be spent on Flood rather than Edge(since you’d need to refresh Darkside every 30 seconds now), so it wouldn’t really make EoS spammy, despite greatly improving APM and resource management outside of burst.

    Of course some potency changes would likely be required, due to losing a couple Bloodspillers and adding more MP spenders.
    (0)

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