A good start would be making the HP actually scale with how many people are within a certain radius of it - This way, when 100+ people show up for a SHB hunt it wont die in 20 seconds, this way when 100+ people show up for an ARR hunt it wont die in 1 second, letting late arrivers get a chance of getting something, and make the hunts actually REQUIRE people - as it is right now, even stormblood hunts are soloable if you play healer/PLD and have 15 minutes free.