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  1. #21
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Stepjam View Post
    Its the setup for the conclusion of ShB. Lest we forget, 4.3 was a pretty big and dramatic patch, but 4.2 was mainly just following Asahi around Doma and getting ready for a prisoner exchange. It wasn't until .3 that everything actually went down.
    The MSQ of this patch was also the narrative definition of a climax rather than the common understanding of what a climax is. Most "climatic final battles" actually happen after the narrative climax of the story.
    (0)

  2. #22
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Averax View Post
    My issue was that the trailer oversold it. A lot of the story stuff they showed us in the trailer was from the tail end of the patch. I knew not to really expect much story development from a .2 patch, they save the heavy hitters for .3 patches, but i can't help but have expected more from the story.
    Yeah this was my problem too. First showing Zenos in Amaurot and it just being a dream and then teasing us about the Ancient stuff only to barely run through the building itself and only giving us a few scenes which raises more questions than answers. Its not that I really disliked it but after it ended I was left with the feeling of it not being enough.
    (3)

  3. #23
    Player
    BiddyBatnana's Avatar
    Join Date
    Feb 2019
    Location
    Garlemald Empire
    Posts
    244
    Character
    Biddy Batnana
    World
    Moogle
    Main Class
    Thaumaturge Lv 94
    I wanted to see that dead Viera :<
    (2)

  4. #24
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    I just want more. It felt a lot shorter than last time. I don't mind errand quests, tbh. My only complaint is "not enough" and "ugh, cliffhanger." (At the same time, I weirdly appreciate cliffhangers.) With one less dungeon, I was kind of expecting more MSQ time...? What exactly did the resources for the second dungeon go to cuz it does feel like we got less this patch, at least atm?
    (1)
    I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.

  5. #25
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Renato View Post
    SE desperately needs to get rid of making the PC run these annoying errands. There is no need for us to come along with Ystola to clean her home. Why couldn't she have returned on her own shown through a cutscene? Go gather people in the Crystarium so we can tell them the truth about the Warriors of Light. Go talk to the soldiers to boost morale. At what point do we actually become the Warrior of Darkness and not the Scion's errand boy/girl?
    I remember way back in 2013, when ARR was just released, I came here to the forums and said something about all the random fetch quests in the msq. I also stated that things like the 20m quests long chain to just get a stupid bottle of wine so we could fight titan was just ridiculous and that its really just not good game design.

    And h-o-l-y m-o-l-y the forumers nearly reached through the screen and strangled me were I sat.
    "But immersion!" they said.
    "But its such great story telling!" they cried.
    "It adds so much flavor to the msq!" they decreed.

    And now years later SE is changing it up because they knew they messed up. But a couple little quests that give us a more human look at the NPCs and ourselves is perfectly ok.

    Just be happy we didn't have to go get a stick, then some grass, then some twine, then go to someone who was a master broom crafter only to be told he was retired but you could go to his protégé, then have that dude tell you he doesn't need that twine but a very special one from a specific spot that's on the other side of the map, which you do then come back to have him emote for 5 minutes out of sheer joy you got the twine, then go y'shtola only to be told you need to repeat the exact same thing for the dustbin before she can clean properly. Because that's how it would have played out in ARR lol
    (1)

  6. #26
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by MOZZYSTAR View Post
    What exactly did the resources for the second dungeon go to cuz it does feel like we got less this patch, at least atm?
    The FFVII reboot that SE is dedicating all their FF resources too currently.
    (0)

  7. #27
    Player
    Katalyn's Avatar
    Join Date
    Sep 2016
    Posts
    56
    Character
    Katalyn Myeena
    World
    Balmung
    Main Class
    Summoner Lv 90
    • SE desperately needs to get rid of making the PC run these annoying errands. There is no need for us to come along with Ystola to clean her home. Why couldn't she have returned on her own shown through a cutscene? Go gather people in the Crystarium so we can tell them the truth about the Warriors of Light. Go talk to the soldiers to boost morale. At what point do we actually become the Warrior of Darkness and not the Scion's errand boy/girl?

    But fetching the broom gave us a wonderful dialogue choice/interaction with Y’shtola.
    (0)

  8. #28
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Renato View Post
    Totally agree with this. Some were even hyping it to be the "climax of the Zodiark storyline."
    The "Zodiark Storyline" is intergral and linked to every other storyline, inlcluding the garleans. That particular story element wont be fully resolved until the very last expansion of the game, which is atleast 4-6 years away from what we've gathered as they're already working on 6.0.

    @OP

    Honestly, i feel like people hype up the patch storys too much...Its a 3 hours, what do you think they can put in a 3 ish hour timeslot of storytelling that also has a recognisable beginning and end, as to not make the players go mad with anticipation for something 3-4 months away no matter how hard they wish?
    I'm a writer by trade, Writing a story is not easy, even though at the end of the day its just putting words to a page. if you think you do better, then by all means, go ahead, re-write EVERY scenario and piece of dialogue that was shown in this one patch, and then post it and see what people think.
    (1)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

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