Just finished doing a fairly colourful run of the new dungeon during the new roulette as a PLD, it wasn’t all bad and I felt good at the end of it, but there were certainly some bumps in the road. I’ll omit trash mob pulls as they went fine and for the sake of brevity.
I load in, get put with a SCH that’s run it before, and a RDM and DNC that hasn’t, that’s not a big deal to me, I remembered the mechanics of all 3 bosses so I can just explain it to the new people and we’ll have a better run if I didn’t.
First boss wasn’t a problem, I explained the arrow mechanic and how it was just AOEs in a small sentence, one of the DPS got a vuln stack but there were no deaths, pretty good I say, but I noticed the SCH use Biolsys very, very early, almost before I used shield lob, I thought that this was just a impatient player who would rather rush head long into the boss instead of catching the new players up to speed, thusly wasting more time from the inevitable wipe/raises instead of they would just have explained the boss.
(And yes, they were impatient)
Second boss rolls around and here’s where it gets bad, so I say that this one is a doozy, hinting at the fact that this will require more of a explanation, so then I try to explain the mechanics, but then this SCH decides its a great idea to start a 20 second countdown, and in that time I was able to explain the first mechanic (the one similar to 9S’s missles) but invisible AOE’s I couldn’t, and it wouldn’t have even taken long to explain it either. So thanks to the two players only knowing half the boss, everyone but the SCH dies at least once, resulting in wasted time that could’ve been saved if I just had time to explain, but the dummy decided that rushing head long into the boss without them or myself explaining would be a better idea. At the end of the boss I say in part chat something along the lines of, “So how did rushing in without catching people up to speed go? We would’ve saved more time by just explaining things rather than charging in headlong.” Accompanied my a fume emote, aka “You express your annoyance with So & So”
Third boss rears it fat head, and luckily the SCH deigned to let me explain the boss to the two people, they mumbled some nonsense in chat but I didn’t bother to read what it said. So after explaining in much detail as I can, we go at the boss, first run resulted in a wipe, but the second run we got it without much of a hitch, I think there was only a single death, compare that to my first run where we wiped 3 times. After the boss I say my goodbyes, get a triple triad card, roll a whopping 5 on the orchestrian roll, and leave with 2 commendations, and I’d be willing to bet the comms came from the two DPS.
Made me feel good, those two comms, for knowing that I likely got them for helping with the dungeon and not just playing my job well.
Moral of the story is to always be patient and help out your fellow man, instead of being overly zealous







