They lost the World First N'Zoth race, so...good luck to them I guess. I don't much care for the esport scene in MMORPGs. Too many companies as of late are focusing more on the $$$$$ and less about the quality. These sort of things do not help.
They lost the World First N'Zoth race, so...good luck to them I guess. I don't much care for the esport scene in MMORPGs. Too many companies as of late are focusing more on the $$$$$ and less about the quality. These sort of things do not help.
Last edited by Vahlnir; 02-17-2020 at 06:26 AM.
Because publicity for a game is bad somehow? Also Method itself is not running, just partnering with some teams from 14.
Publicity isn't a bad thing. Never mentioned that in my post. I just see what the esport scene has done to WoW and I don't want to see it become a major factor here. It isn't solely responsible for the game's downfall but I do feel that is it at least a small factor.
Thats what it essentially does though. Its an event hosted by a company sure, they are just doing their business. It's basically the same as watching the whole Ultimate prog of team x, but instead with dedicated hosts and a strong brand providing their platform for it, increasing visibility. Overall I don't see anything bad in it.
Last edited by Baalfrog; 02-17-2020 at 06:37 AM.
Method has switched to FFXIV? Or do they just have a branch here?
The world first mentality brings with it an elitist toxicity any game can do with out. FF14 has always suffered from this but this stuff can only add to it.
The 'hardcore' are the most visible but the vast majority - the people who pay the bills - are the 'casual' players who dont raid savage or ultimate, or whatever 'difficulty' they bring out next.
Wildstar launched with the hardcore mindset and was dealt a critical blow at launch that it (sadly) never recovered from. 'Casuals' are the bread and butter. Put them off and your game dies.
Wait a minute, you seriously claim Savage is for the "hardcore"? I raid casually, with casuals, all the time and we all got E4S clear weeks ago. And I am talking 2-4hrs per week playtime casuals, thats a LOT less than most "casuals" spend in their houses alone.The world first mentality brings with it an elitist toxicity any game can do with out. FF14 has always suffered from this but this stuff can only add to it.
The 'hardcore' are the most visible but the vast majority - the people who pay the bills - are the 'casual' players who dont raid savage or ultimate, or whatever 'difficulty' they bring out next.
Wildstar launched with the hardcore mindset and was dealt a critical blow at launch that it (sadly) never recovered from. 'Casuals' are the bread and butter. Put them off and your game dies.
By that standard, I assume you consider EX trials hardcore content too?
Even if more visibility is a good thing, i always find hazardous to take Twitch numbers as a clue of how well a game is doing when a lot of viewers are here to look at theirentertainerstreamer of choice, and not the game itself. I once did see one of them switch temporarily to a random game because their main one was not working anymore, that doesn't mean that the random game did become as successful as Fortnite even though the viewers count was here. How many people will watch the Method stream only because of the Method name, but not begin to playing FF14 anyway ?
There must also be on Twitch a lot of people who take a look at games they dont have just because they are curious about them, but not to the point of buying and playing them. That is my case, i have looked way more at some games streams i don't own than FF14 ones. If i want to see some FF14, i just launch the game myself.
Not that i am this interested at a "who will be the first to be able to sell new savage runs in pf in exchange for big bucks" race anyway XD
"casual" is a word whose meaning can change tremendously depending on who is using it, like softcore, midcore and harcore statics. For me it is not only someone who don't play a lot, but also someone who don't have a lot of skill and can't clear harder content. So i wouldn't call you a casual if you can clear E4S.
For me whether someone is casual, hardcore or anything in between is more about attitude than time spent in the game. Time spent in the game is obviously also a contributing factor as to why you might call a person one thing or another, but attitude towards the content they're doing is, in my opinion, the real thing that separates these vary degrees of approach to the game. It can also change depending on the content. Someone might be a hardcore omnicrafter, but may only be a casual raider at most. Very often one label isn't enough to accurately categorise players. People don't always fit into neat little boxes."casual" is a word whose meaning can change tremendously depending on who is using it, like softcore, midcore and harcore statics. For me it is not only someone who don't play a lot, but also someone who don't have a lot of skill and can't clear harder content. So i wouldn't call you a casual if you can clear E4S.
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