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  1. #1
    Player
    LadyBaelcrest's Avatar
    Join Date
    Oct 2017
    Posts
    38
    Character
    Ne'komi Vhaneh
    World
    Coeurl
    Main Class
    Paladin Lv 80
    At this point we have to pose a question, while I know the Hrothgar are funky in their model and hair, is Viera's model and hair *SO* exotically different that it seems literally impossible to put the new hairs on them? If anyone that knows any modeling could chime in but I can't imagine it's *that* much more effort to put hair on 1 to 2 more races. (Like double or triple the development time)
    (3)

  2. #2
    Player
    Angus-Beef's Avatar
    Join Date
    Sep 2016
    Posts
    176
    Character
    Nayuta Miyumi
    World
    Leviathan
    Main Class
    Ninja Lv 80
    Quote Originally Posted by LadyBaelcrest View Post
    At this point we have to pose a question, while I know the Hrothgar are funky in their model and hair, is Viera's model and hair *SO* exotically different that it seems literally impossible to put the new hairs on them? If anyone that knows any modeling could chime in but I can't imagine it's *that* much more effort to put hair on 1 to 2 more races. (Like double or triple the development time)
    The odds of them being able to slap a random hair style on a viera of hrothgar head with no issues is slim to none. When doing all this stuff for cosmetics and hair, you need to make sure the models fit together. You have to make sure textures arent stretching and make sure there isn't any extreme clipping that will make your game freak out and crash when you use it. So in the case of not having to make the hair from scratch, they have to make sure there arent any physics engine issues, make sure it fits properly, and makes sure the textures arent stretched, or breaking at worst, then its doable.

    To make that easy to understand, Its not easy to just port hair to a model, theres at least a days worth of work for each hair style and that cuts into content development. So on top of making a new crafting endgame, new gathering endgame, new Raid tier, new Relic contnet FOR battle classes AND non battle classes, and beast tribe, Testing all of that, and then making sure all of the new gear and models work within the physics engine, and essentially all the same stuff I listed for one hair style being done to multiple new models, and then making sure there arent any game breaking class tweaks..raids arent over tuned or under tuned.

    You can see theres a lot more to a hair style then what most see or even understand, now imagine doing all that for content meant for an entire patch.
    (1)
    Last edited by Angus-Beef; 02-15-2020 at 04:32 AM.