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  1. #5
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Then, is that QoL + numeric buff worth a roughly equal numeric nerf elsewhere? And which one would you recommend?
    There's so few sources of purely single target potency on Monk other than GCDs and autoattacks at the moment that the only real options are like, True Strike, Snap Punch, or Twin Snakes by a token amount (probably like 5-10 potency) such that it adds up to bout 200-250 over two minutes. Most other nerfs would cause a weird interaction somewhere (IE, nerf Autoattacks and GL4 becomes the undesirable stance so we're back to Fists of Fire full time, Forbidden Chakra is RNG so it isn't a reliable means of nerfing the job).

    If the devs implemented this I wonder if they even would see it as a buff, they seem to perceive PB as strictly a utility cooldown rather than a means of gaining additional Leaden Bootshines. It does invite the alternative option of just killing Leaden Bootshine as a concept entirely, bringing back a blunt debuff since we're the only job that uses it, and redistributing the potency from Leaden Boot across everything else as close to evenly as possible such that an additional Opo-Opo move wouldn't be a significant gain.
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    Last edited by SpeckledBurd; 02-10-2020 at 09:11 AM.