-The Craft Relics are interesting, but might need more info before we can judge. For example how long a grind will it be and will we need to do that grind 8 times to omnicraft (or even 16 if we get off-hands)? Of course if they're too easy to obtain, it makes regular tools irrelevant.

-The Ranking depends on a lot of things. For example, if it's quantity based, using gathered materials and similar to collectibles, it's just a question of buying enough mats and spamming recipes with at least the bare minimum collectibility, so time/wallet = win. If it's limited turn ins and very decision/skill based it could be quite fun. We'll see.

-Curious what abilities will be removed. The toolkit is tiny, so even losing 2-3 could have impact. Hoping they tune a few too, they acknowledged previously that some abilities were too strong and they planned changes.

-The spiritbond change is nice. Good way to acquire DoL materia and a small reward you the more you craft/gather.

-Even if I personally prefer teamcraft, an ingame practice simulator is a welcome addition.